The problem is that good players don’t run LFR. Incentivize good players to run LFR and things will improve. LFR is far more challenging than heroic mode, and has been this way for all of BFA and legion at least.
Blizzard gave the community LFR. The community is responsible for it. So it sounds like you want to ban it because you are saying the community is stupid? The tool is not a failure. It is the community that has refused to work as such, and got spoiled with entitlements and free stuff for too long. Bliz did not make a toxic player, or a bad one, the person behind the toon did.
But then good players whine, “Waah! I have to run LFR to be optimal! Waah!”
Make LFR drop gear between heroic and mythic ilvl, consistent with the difficulty of the content. Problem solved!
Hm… not sure if serious.
This is why… when I give directions I never use “up” and “down”. Those terms are useless.
I use “Groups 1, 3 and 5 are the Portal Groups” and “Groups 2 and 4 are the Stay Behind groups and will fight tentacles”.
Portal and Stay Behind are far better than “up” and “down”.
As far as the rest, of it you can answer that in a few seconds. The portal will spawn on the outside edge, slightly behind whatever Basher is being fought.
There is plenty of time for folks to watch the vid. “youtube hazelnutty games n’zoth” Especially if you are waiting to back fill tanks/heals.
A couple of minutes of typing makes a big difference. (Macros work well for the repeat stuff.)
Yes, they do, actually. At this point PVP focused players pretty much just accept that they are forced to do some form of PVE to maintain fully competitive gear or they are going to lose no matter what their skill.
You assume incorrectly. I’m not saying they should, mind.
Random, unorganized, unrated PVP was how people got PVP gear and titles in Vanilla. Those are still the most beloved accomplishments of the people who got them, and perhaps the most respected titles in the game.
What Blizzard did to PVP after Vanilla was the equivalent of getting rid of raids and adding, say, role trials to test your DPS output as the main method of gearing.
Because the skills are completely different. That’s why the Arena players think Mythic raiders have no skill, for example. They don’t have Mythic raiding skills so they think those skills don’t exist.
The best guilds aren’t big enough to field raid teams.
Honest question: how would you envision making LFR serve as an actual training ground for raids? I mean, I regularly train other tanks to the point they thank me for my advice, and when I’m raid lead and raid leadership is needed - which is to say, wing 4 only, pretty much - I’m teaching the mechanics. What can Blizzard do to improve that?
As someone who does do it, I think the exact opposite. While bosses like N’Zoth are okay, most of the bosses need to be buffed, and the loot buffed accordingly.
I do agree that some kind of merge between LFR and Normal would be a good idea if it can be made to work. In my experience, the actual people in LFR are just as skilled as the people in Normal; they just aren’t gregarious enough to like organized raiding groups.
They are cute - but the fact they’re asking questions illustrates that they are willing to learn mechanics, if people will let them. I hope someone provided answers.
This isn’t a failure of LFR. I see this as a failure of not provided the appropriate information for mechanics of a fight to a lot of people who are known up front to not have any type of voice chat.
I have been in LFRs where the entire difference between a complete mass wipe and a clean success is a single person using raid warning telling people what to do. If the game provided that for us, it would be neat.
Another example which could be better: the LFR raids in FF14 which container three 8 person raids all automatically split you between your tanks, healers, etc.). N’zoth could, as an example, simply send down half the group on it’s own, without going to a portal. Send down half the healers and half the dps.
This isn’t a failure of LFR. Also, if it bothers you that much, just don’t do it, pretend it’s not there. no reason to complain about a system you simply don’t use.
I could definitely get behind making LFR the story version, and making normal queueable or premade. Seems like a win win for everyone.
Why not just have the game play your character for you while you’re at it?
If there’s anything Retail needs badly, it’s more interaction so there can be more of a sense of community. Automating these things would go in exactly the wrong direction.
THe strategy brought to you by the guy that is now basically saying the meta is degenerate game play and that people won’t deny others based on covenants
I think direction is good, but direction on group setup is more just annoying. If I’m getting put into a pug with a lot of inexperienced raiders, I’d rather see more mechanics that are not “hang on, let me take time to split the groups, on wait, I can’t because I’m not lead, and the lead is ignoring everyone”. Automating group management is not the same as automating boss mechanics.
Group management is a key part of the raiding experience. I agree the “I can’t because I’m not lead” part is an issue. Fortunately, I almost always have lead when I go in - finish the wing enough times with “experienced player” checked and that happens, apparently.
IMO all this would do is force out all the casual players, and there is no way that the minority “hardcore” audience would be large enough forDaddy Blizz to keep the lights on. Wildstar’s fate proves that an expensive MMO cannot be supported without casual players.
N’zoth has been downed in LfR since the first week the wing opened .
All these threads about him being unkillable are either by people that either (A) want lfr removed or (B) have gone in there and because they couldn’t afk and be carried say it is impossible.
I don’t understand these post, if you don’t use the feature, why do you care if it’s exist? Why do you care what others are doing? Why do you care if they cant down a boss? Unless something has changed the rewards have always been a step down. So why? Why care about LFR if you never plan on using it?
As someone who’s kinda checked out of progression until SL and is living the casual life, its needed for it’s story content. I don’t think anyone should be left out of the story. Now how do you answer that? I think Blizzard needs to ask themselves that, or ask someone who understands because it seems like they want to make a raid, but as its random you can’t have too much coordination. Its not good for the people who know what they’re doing trying to herd cats, and its not good for the people who simply want to jump in and see the story.
My personal opinion is a solo scenario of the raid to see the content and you’re saved to a specific lockout for the week so you can leave and come back at your leisure. The game keeps added better ways to get gear, this isn’t the old days where you had to raid to progress with gear. This lets people see the story, and you aren’t reliant on a random group. Can still have gear if that’s what people want, don’t really care either way about that aspect.
The other option is to keep fights simple and as is. Or at the very least make the devs go through LFR so they can see what its like in there. I don’t think a few wipes are bad, especially when you consider what progression is like in the actual raids, but due to the nature of random queueing its like constant progression. Especially when you’re in an expansion like this thats basically a revolving door of people coming and going.
I was both those people at one time in there.
I would ask questions and when I died to something I would click on the pop up that would let you know why you died and I would look up what killed me and not do that again. Once I got the hang of it I would help give instructions. Some would listen some wouldn’t but eventually he would go down .
One of the things I started to say when entering a N’zoth fight in LfR was.
" If you think getting 10 stacks of determination is enough to down him without doing mechanics , you may as well leave now "
From what I gathered many people who want LFR removed because one of the following
- they perceive it’s a loot pinata and dont want others to have loot “without putting in effort”
- they perceive it being a gearing path they must take in order to improve their char and feel forced to do so (especially because they are raiding and can’t get the drop they want)
- they perceive it’s an easy way out to raid and shrinking potential people that would actually raid (this point is rare but I have heard it)
- they perceive it as for casuals and casuals aren’t hardcore and don’t deserve loot of any kind (I know this sounds similar to first point but not quite the same)
My observations. LFR is a mixed bag but that’s the nature of pugs. Same with raids put together in group finder. I have had pug normal raids that were made of a core group turn out worse than LFR raids. So don’t see how LFR is anymore of a failure than pugs.