Leveling is my favorite part of the game. It is why I went back to Classic or I should say the upcoming TBC as I get back the leveling experience I like.
Leveling is fine. I like obtaining new abilities and gaining power.
Take it for what itās worth but my argument is FOR leveling so people can learn to play their toon, be aware of mechanics and not just to /faceroll when playing around others.
Thereās already posts about people that log in, have zero clue to what their doing and get kicked and/or quit, $crewing others out of keys and wasting other peopleās time.
Just my 2cp.
-H
Leveling = Campaign. Itās the same thing, just different terminology for the genre. It will always have a place.
The issue isnāt with leveling as a concept, its with Blizzard being too scared or incompetent to make it interesting.
I think leveling the way Blizzard does it is actually outdated⦠60 levels is just too much questing, it gets boring. End game should begin at level 20, then we keep questing and doing WQ for the usual gear/anima rewards and renown.
The problem is Blizzard and their belief they have to force us ātime played metricsā⦠It keeps the game from evolving. This may or may not be a Tupac post but I generally agree with the topic.
As someone who has leveled multiple characters, I agree. It gets boring and repetitive. End game is already a hassle. Just let us make new characters and let us do end game content. If there are people who āenjoy the journeyā they can still go on that journey. Make it an option for people. Do you want to start as a level 1 or max level.
New players should definitely have to level, though. This option should only be for people who have already reached max level.
Champion # 345155093758315! If I had to level my beard and BAC then so do the rest of you. Now hop to it!
Go out and kill 50 boars and bring me back 50 full kegs.
This [Pocket Lint Mask] and 50 coppers donāt distribute itself.
ā¦hic!
Youāre complaining about leveling in Shadowlands?
leveling is part of rpg i have never played one without op.
Thereās lots of players like myself, that enjoy leveling alts, and have little interest in going into the often toxic dungeon/raid/BG/arena content. Donāt try to take away content that a large percentage of the playerbase enjoys, simply because YOU donāt like it. Gaining levels is a mainstay of most games, itās not going away.
I also wish they would make leveling compelling. There should be more to the game than dungeons and raids. I donāt play wow for esport.
Yeah, leveling in retail is very very boring because itās so easy. Thereās no minigame of figuring out pull and CC orders, no real group quests, no super cool gear rewards in the end. Achieving new level means nothing either. Three is nothing to spend a point on, no decision on what to learn next. If it was remotely challenging it wouldnāt be boring imo.
Leveling is an outdated concept
I started RPGing in the early 80sā¦81 maybeā¦Red Box DnD was my first experienceā¦it was still for sale in the stores whatever year it was.
It wasnt long before I realized leveling is just a placebo. I watched other players literally consumed with getting that level increase.
I get it, its fun to get more abilities, but what about the game story ? What about the creativity? What about ROLE PLAYING?
At a point I literally limited players to ONE character (they were playing 2) and forced them to role play that character by holding back experience if they didnt.
The game started being a lot more fun and colorful instead of just dead numbers and die rolls.
I love dungeonsā¦but at this point they are putting far too little tiime into questing content.
Im already not playing the gameā¦so lets just push solo players who are probably paying the bills around here right out of having any game at all to play, lolā¦
They fixed thatā¦its called a boost. $60.
And what are you even complaining about guy?
you can literally level up now in a day or so.
another question comes to mindā¦how many characters are you actually playing that leveling is literally a problem, lol?
if you like end gameā¦you have a 60 youre posting on to play that withā¦where does leveling even come into the picture here?
So youre trying to ruin the game for those who like starting new characters and running thru old content just so YOU dont have to level up if you want an alt that youre going to spend 99.9999% of your time in end game anyway?
That sounds kinda self serving, just a tad.
I agree. We should have PoE-like Skill Grid we pick up routes and select HP, MP and abilities. Progression should start level 1 when you decide what you want to do. Go BGās and start earning Skill Points. When you get 60 Skill Points you start doing Professions and end game content. Dew it! Gear should matter way more during leveling btw.
Careful, Blizz might listen and add 16 new layers of unnecessary scaling
Ok then cool, that means I can come in with my āin your opinionā and say that I disagree and want there to be more quests and original leveling ![]()
Thatās what I did as well.
Even with Chromie time, retail leveling still feels empty. Itās faster, yeah, and more streamlined. But thatās not an improvement, over the way it was before scaling, just an improvement over the way it was in BFA.
I like being able to finish a zoneās story and feeling like Iām not losing too much EXP by doing that. Scaling addressed this, but it also took away the feeling of overpowering the zone.
The talent changes, removal of weapon skills, profession changes, and the removal of trainers were all bad for leveling too, I think.
It made it easier to get to end game, but theyāre not putting out enough compelling end-game content to merit how fast we can get a character there. So those of us that fell back to leveling have less to do in the retail game.
Classic still has that feel tho. Iām hooked. I have that addiction-feeling I used to have back in the day, itās bigger than nostalgia. So much bigger.
I just wish these games didnāt look like crap from 2004, and that we had some cosmetic improvements like xmog, collections, achievements, etcā¦
This shows clearly you know the correct response to your thread.
I play WoW mostly for the leveling as I rarely do any end game content.
So what do you suggest for players like me, let me guess. Go play something something else with leveling.
This style was one thing I really liked about Rift. Yes there were cookie cutter meta builds but the options to create your own build styles was there. We made so many crazy builds to try out it was amazing.