Yes, yes we are and they are being moved from 1 shots to 4/5 shots.
Completely fine and normal leveling patterns.
My m+ is fine, ill get my portals without issue.
Yes, yes we are and they are being moved from 1 shots to 4/5 shots.
Completely fine and normal leveling patterns.
My m+ is fine, ill get my portals without issue.
Again for many of us normal dungeons are just some thing to spam and get alt leveling over with asap, getting to max level on alts is much better for learning the class when the hero talents are fully unlocked.
As for learning the dungeons etc…that’s what heroic dungeons are for not normals.
How do you draw a parallel between soloing raid bosses and level up dungeons. Do you  ppl even think before you post? ![]()
sorry friend but Ive leveled over 100 characters…ran I dont know how many 5 man runs…and its ALWAYS shown resistance until MUCH later in the expansion when better gear was out.
this isnt Remix…you know that, right?
If the gameplay is not satisfying then what am I even playing the game for? Yeah sure, leveling dungeons shouldn’t be as hard as a mythic + dungeon, but at the same time they shouldn’t be easy enough where you can pull everything on top of a boss and the mobs die on the way to the boss to instant spells and the boss dies in 3 seconds, to me that’s not satisfying in any way and makes me not want to play the game.
If it’s that easy you might as well give me a button to press that gives me the XP directly so I’m not deluded by thinking I’m queuing up for something with engaging gameplay.
I was so enjoying my mage and felt like super man and it was incredibly fun. I believe too much fun was detected and they obviously had to put a stop to that.
It isn’t normal, though. This changed in MoP, and not because players demanded more challenge. It was done to intentionally waste players’ time to fill Blizzard’s time played metrics.
Well at least I made to 77 with hotfixes probably all week I won’t have time to play till weekend. I will see how mobs work then
lmao…the funny part is you missed the point then YOU think you making fun of someone.
CURRENT content shouldnt allow soloing bosses designed for GROUP play in the FIRST week of release…and IF you want to play that way…there a hundred old bosses you can farm in OLD content.
there, EZ enuff?
I had EA. I have one level 80. I just quest and enjoyed the game. I don’t think there was a lot of people who log in looking for exploits.
As for pay to win. What advantage do i have over another player if i only do world quests and LFR? Even if a person does raids and dungeons what advantage does he have over you? Killing stuff faster in the group is bad?
Now if you’re a pvper i understand that there is a time advantage. But i would like to know what pay to win means to you.
The ilevel bloat is a huge issue.
Id say doing 2-3 million DPS in a normal dungeon at level 70 while a level 77 is doing 200k is FAR from normal.
keep defending it tho… for sure.
My ilvl 480 shaman hit 2 buttons from 70-77… it was a complete joke. So glad they are fixing it so my alts will have a bit more fun and enjoy the expansion a bit.
As someone coming back to WoW, I was having a blast leveling and hope this doesn’t impact the flow I was experiencing.
That said, I have terrible gear and wasn’t maxed out with most recent raids.
No I don’t because I didn’t play Remix. Also just because something has always been done a certain way before doesn’t mean it’s the right way. In fact, in this particular case it simply means that it’s been handled poorly for the past 20 years.
To nobodies shock, the early access got to avoid spoilers and level easier.
this is why we need two versions of the game.
one for those of you who clearly hate the RPG aspect of this game…and another mode where you all cant ruin OUR RPG/questing aspect of it.
My guy. No one plays Normal dungeons for the challenge. They’ve always been leveling fodder.
Take your alts and challenge them to M+, please.
These couple people in here wanting normal level up dungeons that people use to level alts be more time consuming and difficult instead of asking for harder end game content.
So basically you didn’t catch it in development which is absurd AND you allowed all the Epic version buyers to level easily then cut it off for the rest of us. BS , complete utter BS
There’s always been a certain amount of screwiness when a new expansion comes out with the way the game tries to scale stuff, but this was way, WAY out of line.
I think the way it’s being nerfed is stupid, though. Should adjust the way scaling is handled, not buff the enemies. The lower level players just become even more beneficial, then.