Let's Propose Some New Racials!

Idk sounds a little OP. Probably shouldn’t be in the game at all.

Same thing with anything that you can use to avoid 100% of damage by melding into the shadows or something.

Yeah good idea but too OP I think. Would be a shame if they were in the game at all ever and players felt race locked because of it.

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Read this in Boromir’s voice.

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How about modifying existing ones.

I wanna change the Tauren’s War Stomp.

Stuns up to 5 enemies within 8 yds for 2 sec.

To that I would like to add:

Gnomes and Vulpera (even if allied) will be instantly killed if hit by this ability.

We started on Mythic Queen Ansurek this week. I’ll probably have to race change to gnome, along with a few others. :roll_eyes:

How interesting that Blizzard announced a services sale right after finishing work on Mythic Silken Court so the thousand guilds that were piled up there are about to start work on Queen… :thinking:

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Hibernate… cannot wake up for 10,000 years. sleeps in the middle of Denathrius’ boss speech

Denathrius: “Blah blah blah blah blaha blah…-did he JUST go to sleep?!”

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Blood Elf racial should be free transmog.

Looking good is a health benefit, we shouldn’t have to pay for that.

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Mechagnomes: Vending machine! We get to deploy snacks for only 1g!

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Exaggerate existing racials to superman level.

  • Gift of the Naaru: heals 150% targets normal HPs and grants excess temporary HPs. If more than 175% normal, the target explodes.
  • War Stomp: 50yd radius and stuns all including Tauren for 10secs
  • Bouncy: when you land you immediately bounce for half previous fall height. This continues until fall height it 5yds or less.
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Dracthyr: Godzilla’s nuke breath from Minus One.

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Gnome: a short term ability to turn Orcs into small puntable orcs.

Payback time! :sunglasses:

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Elf - Elf - Passive - You can walk into any city regardless of faction. You will also get kicked for not having shadowmeld on your bars, not using arcane torrent to AoE silence, and not accepted to groups for playing the other ones.

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I’d make these updates:

Shadowmeld: Activate to slip into the shadows, reducing the chance for enemies to detect your presence, increasing your avoidance by 10% for 12 seconds. 2 min cooldown.

Stoneform: Reduces all physical damage taken by 10% for 12 seconds. 2 min cooldown.

Fireblood: Increases your primary stat by 3% for 12 seconds. 2 min cooldown.

Orc: Orcish Ferocity- Grab an enemy and shatter their spine on your leg. Instantly deals 300,000 x 4 Bane Damage, permanently knocking them down if used in PvP. Cannot be healed, purged, or dehexxed.

Mag’har: True blood fury - Rush forward, ripping the head off of the first enemy hit. Does Infinite dmg, causes blind, confusion, headlessness and short circuits the monitor of the other player in PvP.

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void elf: if you step within 10 yards of a paladin both you and the paladin instantly die.

why? because both paladins and void elves suck so 2 birds with one stone :smiley:

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