Lessons Unlearned?

I dont like that they brought back collect 5 of x items with vengeance. Translation: kill 50 npc to get 5 items.

This xpac has no innovation they are just doubling down on what has come before.

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You still get to choose after the first time. The linear path lets them tell an entire cohesive story instead of five isolated yarns that have nothing to do with each other and never come up again.

This would be justified if the story wasn’t terrible. WoD had a much better premise than “Oh noes, the scary Jailer is coming to get us.” but we end up escaping as usual by the crappy plot armor Blizzard provides for us “insert characters.”

I prefer the Classic-Wotlk approach. We are mercenaries and THAT is how it should’ve remained.

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Was the story in Legion and BFA incoherent? Seemed like each zone was self contained and independent from the other zones.

Thought the overall story was covered by the class hall and war campaigns.

And why are all the world bosses off in a corner, far away from a flight path and surrounded by miles of elites just to get to them?

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WOD was premised in friggin alt universe time travel. And that’s before we even get into most of the story (and everything else) being scrapped so they could work on an expansion that wasn’t awful.

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They were already doing work on legion by the time WoD even launched like they are already working on the expansion after Shadow Lands.

I still say it was the systems they were building for Legion that caused the lack of content for WoD and not the lack of content in WoD that caused the systems in Legion.

Yeah the setting to “always target the nearest enemy” is an outright lie just like “working as intended” and tab targeting has always lacked in this game.

Legion’s story is a mess.

In Stormheim Greymane is hunting Sylvanas because he has intel that she’s up to something that will endanger the Alliance. He only gets that intel at the end of them Azsuna campaign. Therefor Stormhime had to have happened after Azsuna.

Stormhime has Blood Totem Challengers trying to get the Aegis. In Highmountian the Blood Totem become the Fel Totem, so Stormhime had to happen before Highmountian.

But because you can do these in any order this timeline means nothing.

BFA is a little better, but the “main” zone has the threats of the other two zones bleed in so you’re clearly meant to do that one first.

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Ah. Those are excellent point. Forgot about those details.

Roads are fine, at least is not nazjatar on 8.2. That stuff was real bad

Legion i had no problems at all with legion exapac.

Only a few with bfa post 8.1, and now just a few woth shadowlands

Cool, now remove the first time.

Exactly, the game is more open-ended, flexible, and accommodating to different play styles when we are just adventures rather than chosen ones.

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Yes you get to choose either to do them in the same order again, or do them in any order, but lose 90% of the quests, and focus on covenant, but most of that still doesn’t kick in till cap, even with Threads activated

Which is still leagues far above what Shadowlands has delivered. The linear leveling approach in a storyline in an MMO doesn’t work and my point will be proven in time. It’s typical Blizzard style to just shoehorn everybody into the same story that began to fall apart after Legion.

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Except the story sucks, so it doesn’t matter what order it’s in.

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You and I are living in different realities. I don’t know what yours is like, and I have no desire to know. It sounds horrifying.

Final Fantasy 14.

Which is BS, because their stories are not worth the time it takes to read them.

And they have not forgotten anything, What they have learned is how to milk every extra second out of players, for the God-Emperor “Time Played”.

That’s why you have to fly back to Oribos every time you want to change zones. Not because it’s cool, and atmospheric. No, it’s because it add’s an extra 5 minutes.

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The only metric that matters to their bottom line is whether you’re still subscribed next month. Y’know, on account of the monthly subscription fee.

Of the time you spend flying between zones, approximately 30 seconds is spent in Oribos. You still have to, y’know, fly through the zone you’re in and the zone you’re going to in order to reach your destination.

The only metric that matters to their bottom line is whether you’re still subscribed next month. Y’know, on account of the monthly subscription fee.
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Wrong, everybody but you know’s time played is the new metric. People pay with gold now, instead of sub. Next.

It’s time added. And it’s longer than 30 seconds.Yes, your precious Blizzard can and does make things take longer for no other reason than you waste more time.

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