Lessons Learned From Returning to WoW after ~6 Months

Started playing the game again since leaving awhile back, I left because of guild drama and mythic raiding taking up too much of my life and returned because a friend was learning the game and I thought I would try out housing.

I wanted to give just a short bullet pointed list of things that I think still need work, and the things that are working! This is through the lens of a new player and my experiences.

Things that are working:

  • Housing. It’s created another branch of gameplay that’s fun and rewarding, it’s sparked a ton of creative community involvement and is just fantastic.
  • Game simplifications like being able to farm Draza’Alor solo or Sanctum solo is helpful for new players returning to stumble into success without knowing the old stuff.
  • Midnight story setup, the Windrunner story being easy to understand, and Silvermoon revamp inc. All are exciting and easy to follow to get excited about Midnight.
  • Class changes & UI changes. Class nuances are easier to understand and the UI revamp(s) have been useful for players to just hop in without much tinkering.
  • New quest markers are doing numbers to help in identifying old quests, world quests, and repeatable quests.

Things that need work:

  • Old zones like Nazjatar & Argus are difficult to go to and explore as a new character. Some players want to just hop in and explore, do raids, track transmogs and hunt mounts. Being quest locked zones, this creates grief in having to track down WoWHead quests, find the right NPC (at the right location!) and navigate old content… I think things would be much smoother if things were streamlined, trackable, or removed as requirements to enter zones & raids.
  • Many markers when tracking a quest or NPC are placed at world height or floor and not over the NPC itself, creating confusion if there’s some tunnel, portal, or other navigation needed. What adds to this is sometimes NPC don’t show themselves until you dismount or relog.
  • Some minor information & tooltips need updating. For example, a player on a different class may track heritage armor because it looks cool, only to find out you can only get it on another race. When you do that, you discover that you can’t transmog it on your original character. Some tooltip updating or additional filters would be useful to know if something is actually wearable by the character’s race/class.
  • The amount of MTX is ever growing and it’s creating pains. It’s a mountainous amount of work required to follow all the pet, mount, and now housing item promos and purchases possible. It’s gotten to the point where it’s punishingly too much. If we cannot remove it entirely if we could scale it back it would be appreciated.
  • The pricing model for the game is a major deterrent to gaining new players. Paying for the game, a sub price, and having currency/MTX available is such an expensive ask from people. This is likely the main reason WoW does not have more players.
  • The NA/EU divide sucks. The world is vastly more interconnected than back when the game was created. Consider tearing down NA/EU boundaries and allowing players to somehow play with one another.

That’s all thank you :slight_smile:

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