I’m not seeing a thread on this so I’ll make one.
I think something in the coding for seed of corruption is messed up when you have wither talented. I think it’s multiplying the amount of damage the target needs to take to pop the seed by several times. Sometimes I can’t even get the seed to pop after pumping all my dots on a target and draining it…
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I noticed this too. Seed is not popping based on damage, only by running out.
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I’ve been noticing this too
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I’m seeing this issue too, it’s very annoying.
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Do we know if this ever got resolved? I haven’t played my lock in a while because of this.
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Still not. It does spread the dot when the creature dies or the time expires. So I usually start combat with seed, focus on the target with Haunt, UA, then I vile taint the pack. But im getting to a point in remix where vile taint alone is enough dmg to kill everything (with Malefic rapture of course) I dont even use Hellcaller anymore unless im questing. Dot dot tab dot dot tab.