Leeway here to stay

Oh my gooses I hope you are right. I want classic so bad I can’t stand it. I would even trade my neighbors first born for it. Can’t trade my own first born because he is a grown man now and the leader of our PvP guild. :grin:

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I don’t think purposefully but selectively. All the folks I raided with that were excited and played the beta won’t be coming back due to a number of changes they don’t like.

I think of anything kills it it will be folks who are used to games playing like they should in 2019 that this will get on their nerves. I noticed the batching more than anything on just about everything I did except move. Hit a button … … … … There it is. Ping of 20ms and 150 down, 50 up.

I had broadband back then but don’t ever remember the game feeling as sluggish as Classic. A lot of folks in the Beta complained, of course. If they tune it to get the authenticity back then that’s good. If they leave it because reasons then I probably won’t play long with most of my guildies not coming back.

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Slippery Slope Fallacy… layering…

The point is that leeway NOW is going to CHANGE the way the game is played in comparison to how it was played in 2004… This is why I fear the “museum” comment by the devs. Because the code is the museum how we use it is not. But that is what we WANT… as close to the original GAME PLAY not the original Code…

That is why they SHOULD change the AQ War Effort Mats and/or amounts. Because as pservers have proven when the numbers and materials are known the content becomes trivial.

But i fear that some of the #nochanges crowd would rail against that too…

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Layering vs Leeway

Layering

Temporary gameplay change. Gone when the tourists are.

Leeway

Permanent game-play change. In game forever.

These are not equivalent.

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slippery slope starts with a single change… that is why it is a logical fallacy…

This is my biggest fear. Blizzdaddy knows they can sabotage all they want but claim “but you wanted authentic ™” knowing full well what we meant but letting hubris get in the way.

It makes me sad they are driving so many loyal fans back to pirate servers. I will never play on one out of principal. But I don’t blame others who do. :frowning:

There’s tons of videos in varying situations on Classic and Vanilla that show this discrepancy.

Then BLIZZARD THEMSELVES stated that more people today will see it worse case scenario than anyone did back then due to internet speeds.

They flat out admit it will be overtuned for a majority of players.

I’m waiting for you to get there, my guy. 2+2 let’s goooooooo this isn’t hard to figure out.

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Perhaps. But we have a real world example of where the quality of life changes end up (BFA).
Once you start making changes, it’s not Vanilla. Layering will be gone after awhile. A change to leeway mechanics would not be. It’s changing something solely because you don’t like how it feels.
If that’s the case why shouldn’t we change other stuff because of how it feels?

You keep bringing up QoL.

Going back to how the game played in Vanilla is not a QoL change.

I don’t think you know what QoL means.

We want the game to play like it did back then. Blizz admits it will be overtuned meaning it’s NOT authentic.

Stop being slow

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You keep making this claim and it is demonstrably WRONG.

It is not because how it FEELs it is because of how it WORKS…

People have shown that it is broken and NO ONE can find a video from 2004-2006 proving that it was broken back then… because if it was working then as it is now we would have seen it in the multitude of Pat, Swifty, insert Rank 14 melee videos on the internet… It would have been a feature of their gameplay…

The fact is it wasnt… because the technology that connected them to the game servers was terrible compared to the technology doing the same thing today…

Again… facts… can you prove ANY of it wrong… or will you just again say FEELS…

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Oh so you mean, it will FEEL different?
Doesn’t matter guy. Feels don’t trump reals. Just like with elite damage, and tauren hitbox, and countless other examples.

People have shown that it is broken

Blizz has said otherwise as of today.

“Melee leeway” is working as intended.
so we expect for some it might feel different, but it is working as expected.

Feels.

Videos showing how the game played back then is not a FEEL - it is an execution:

Blizz:

so we expect for some it might feel different, but it is working as expected.

What they fail to tell you is “for some” means EVERYONE today.

Why is this so hard to grasp? Reread the first post, holy cow. You’re literally IGNORING what Blizz said.

Blizz ONLY confirmed the CODE is working and then made a claim that MORE people have latency issues today than they did back then… I proved that wrong with … GASP FACTS

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If people think Hunter’s are suddenly going to roll over easier you are gonna be sorely disappointed. This is an indirect buff to Hunter.

We will be able to Wingclip from greater distances.

The only people really losing out are clothies.

For what it’s worth I personally believe it should be tweaked to better match player expectations, even if the end result won’t be perfect. Like six of my friends have been turned off hunter over this mechanic which I think is a real shame.

Nobody in vanilla had to stop being excited over a class because of massive melee range increases in PVP.

(pls no slaughter it’s like, my opinion man)

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Im a hunter in beta and my trap dropping and feign deathing works just like in Hunter vs the World Vanilla videos. It sometimes has a small delay in her videos from classic too. Go check.

It’s authentic outside of the bug where Hunters couldn’t drop combat at all in PvP which I haven’t tested in weeks.

But also remember pet has to be passive for your feign to drop combat too. So many people are used to private servers that they forget that part. In one of the old vanilla hunter video author of the video literally tells the viewer thats how it works. Thats 15 year old footage. Its legit how it works in beta.

Lightelf, I SO agree with you on principal you have no idea. I have been an adamantly openly hostile #nochanges guy since day one. Check my post history.

But now I am eating a LOT of my words. I want authentic classic, but I do not agree with no changes to the point that it makes the game play like it has been CHANGED.

Technology is way better today and I don’t want purposeful handicaps in the name of authenticity ™.

I know plenty of people will now come crucify me and be all like “I told you so, changes were needed… blah blah blah”.

I get it. I don’t want to open Pandora’s box either. And the slippery slope is real.

But this just feels like J Alan Brack spite. No sensible person is so purist of a no changer that we don’t want modifications due to modern technology.

Artificial lag, artificial leeway… These are VERY petty semantics arguments.

In the end, we just all want to play Classic together and I for one don’t appreciate blizzard playing these types of corporate bully games “just because they can”.

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I’ll DoT you from across the map. Trust fam.

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Videos showing how the game played back then is not a FEEL - it is an execution:

Okay do you have two videos filmed with the same hardware/internet setup then to demonstrate this discrepancy? Because bare minimum that’s what you need. Otherwise it is worthless evidence, as there is no control between them.

we’ve found that for players with low latency, the state of melee leeway is how they would have experienced the game in 2006.

Look at that! Working as intended. Your internet changed. The game didn’t.