Trust me, most people are in your same boat. This expansion is absolute chore.
I’ve been starting to feel like WoW is going more F2P route the moment cash shop became a thing, I mean the fact that people defend buying transmogs or a mount from cash shop when most of the community was against it from the start of the game is a testament to how well Blizzard’s marketing team can reel in these suckers.
It feels like Blizzard cut a lot from this expansion. Pet dungeons, Archeology. I know there is more but those would be two downtime activities I would enjoy.
The budget was felt from day one from the Wailing Caverns serpent (level 19 dungeon) making it’s grand appearance as a reskin in the trailer for promoting the new expansion. (Whoever made that decision to put that in for a promotion. Clearly did not know anything about this franchise.)
I am not gonna lie. We are use to some type of recycle in many years of this game. More so with skeletons. Not really the skins, but skeletons. That doesn’t justify it by any means, but it has definitely been felt more heavily and not hidden (discreet) very well this expansion. ** shrugs ** I don’t know why.
On the positive because I try my best to balance out pros and cons of the situation. While there has been a lot of feels like recycled critters/themes. They have thrown in a couple of new ones also. Still the recycled content over weighs the new.
Still the budget is the worst I have ever seen it. Which made no sense to me with the amount of big names investing in the company in 2019. What were they investing their money in?? It doesn’t seem like it was the product, so I have no clue.
It’s like investing in a car company and they sell a product with old recycled parts that is barely able to stay on the road. They say they care about their investors more today than the actual players. Which is wrong in itself… because no customers = no money coming in. Still how are investors not mad about a shady product? Don’t they want to know what their money went towards? Then don’t understand why it fails to keep the consumers happy and registered?
None of it really is making sense.
Thanks, Ill take a look over it.
This is a 100% accurate to the current state of WoW!
I already play that. I love the Napoleon MP game.
I was hoping more for a MMO like EQ where combat is slow, there’s not a super crazy rotation but it takes forever to get to the end level.
You do have the option to not play.
I used to be a player of a very old mmo one of the first ever made called Ultima Online. (before it was tarnished to shreds to class imbalance) Back in the day I would suspect that would have been an MMO you would have loved.
And you have the option to not post, yet here you are exercising the same right we have by playing the game.
Get off GD if gaining new perspectives in life threatens you, because that’s what this forum is for. Sharing ideas.
10/10 amazing commentary. I’ll be sure to put this next to the “Get good” comments on balancing. Really stunning and brave what you’ve posted.
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I played UO back in the day! I did not know what the great lakes region was (I was 10-11) and had no idea how to play the game. I did know about the See-Saw mechanic and that was about it.
Me neither, I just honestly Killed skellies in the graveyard, had a few pack mules and mined all day long, and crafted armor and weapons for orders. Would have helped if they had spread information better like it does now. But we also have other MMOs coming now that look promising.
I am keeping my hopes up for Pantheon. I really really want that game to do well. I’m hoping it’s out in the next 5-10 years hopefully.
(Sorry for the long post; if interested in FFXIV though it should be a good read)
Kinda in the same boat, honestly if you feel that WoW is “twitchy” I would really suggest looking into FFXIV; the 2.5 second GCD really slows things down and their progression system gives a wide range of players the ability to compete within each other.
- Alliance Raids are like LFR
- Primal Extreme’s are like taking just the final bosses of a heroic raids and fighting them
- Savage / Extreme raids are basically WoW raids; difficulty sits between normal-heroic and heroic-mythic but never quite matching what WoW Mythic is so a bit more accessible
- Treasure Hunts (not a major loot source but good for coin / unique items)
- Bounties (Kinda like Benthic Gear, kill world rare spawns and earn points to buy heroic-ish gear)
- Fates (kinda like world quests but respawn continuously; to the point players can farm them)
- Chocobo Racing / Breeding mini-game (Pretty deep but once completed it’s basically done)
- Triple Triad (Card mini-game)
- Lord of Verminion (Pet battle mini-game)
- Wonderous Tails (Weekly reward mini-game, has you do various tasks for stickers to complete a match-X for interesting loot)
- Deep Dungeons (Palace of the Dead / Heaven on High); a mechanism to quickly level other jobs / high-ish end weapon unlock.
- Player Housing
- Rich Profession System
- Guild crafting / exploration
- Relic Weapon system (fancy end-game weapon, has continued through expansions)
- PvP (Battlegrounds-like and Arena-like but with Guild Wars 2 approach of PvP specific abilities and gear)
- Trust System (Let’s you run dungeons with Heroic NPC’s)
- Adventure Squadrons (Mission Table)
- Command Missions (Can take you Mission Table NPC’s into Dungeons)
- Retainer Missions (Can send your “banks” on missions)
- Glamour (Transmogs)
Suffice to say… quite a bit of stuff you can do; one of the main benefits of having a single-character progression system is that well you can stack systems on-top of each other.
The only negative is that new-players might feel a bit overwhelmed; one of Blizzard’s game-design strengths has been that they make titles that are easy to get into and also have the ability to have some inherent depth to them even if it’s not vast.
Suffice to say leveling up to cap in FFXIV today will be a pretty hefty time-investment if a skip-item isn’t purchased and used (I think you get some on their latest expansion; unsure though).
People aren’t allow to like SL according to half the posts in here.
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Pantheon and Ashes of Creation I’m kinda looking forward to. New World and Revelation Online look good but seem a bit too intense.
I tried 14–I like the slower GCD; But I just can’t get over the art. The art drives me bananas.
When it comes down to it. You try fix one thing it is an issue for another. Everyone is their own.
I would of love islands if you can solo do them.
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Agreed.
But too bad a lot of the simp-knights get together and just report stuff they dont like as trolling with their main accts and many alts. Pathetic tactics.
That’s true.
I HATE the fact Legion raids don’t have a legacy buff applied to them. I think it’s borderline absurd.