I understand that part of it, however, the grind then was different from the grind now. The grind now is for arbitrary systems that get junked next expac over only to be thrown into another poorly designed system of the same thing. Back then, we didnt have this arftifact power, azerite power, corruption power, covenant BS. You worked for sought after gear, when you had enough, you went raiding, the sense of achievement was better because you set the pace, not an artificial time gate by the developers to milk every cent of sub money they could because they designed cheap crap and they know it. Thats the difference.
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