Just that it’s entirely irrelevant to the conversation. The Black Isles BG3 has absolutely no connection with the Larion Studios BG3 so why even bring it up?
Because it’s part of the history of how the game got made…ffs I point out Larian came to the rescue of a seemingly dead franchise and y’all act like there’s a conspiracy afoot.
To be entirely fair, your phrasing in that post makes it sound like you were trying to defend D4 by comparing its 6 years with BG3 having 20 years, which is an absolutely ludicrous claim to make but these are the WoW forums and plenty of people on these forums have made far more ludicrous claims…
But fair enough, I’ll drop it and back off
I didn’t say anything positive for D4 or negative for BG3, and I didn’t say BG3 was being developed for 20 years. I said fans waited 20 years for their sequel, after stating the project was with another company.
I don’t have anything against Larian or BG3 or its fans. And if it forces other companies (like Blizzard) to step up their game, all the better.
I’m astounding by the amount of answers against the studio.
A lot of “just took 10 years to make another game”, are you guys mental?
Diablo IV should be on that standard and took as many time to be made, have micro transactions, battle pass, bugs, patches that harm the gameplay… Don’t get me wrong DIV is awesome, but it was VERY EXPENSIVE, delivered WAY LESS than BG3 and have the most ridiculous battlepass ever seen.
About WOW, imagine that we have one expansion each 2 years, now compare the amount of content of a X.0.0 path released with BG3, it’s way less content to delivered on WOW, so just do the math and think: They could delivery a better game.
Not to mention the amount of micro transactions that are infesting world of warcraft. You pay for the game, the you pay monthly (in some cases 6 to 12 months in advance), just to not receive the full game. “If you want that mount, that xmog, it’s gonna be extra $20”
If they just did the homework and keep their mouth closed BG3 devs would not comment on that. But no, they were like “Oh c’mon someone is delivering A REAL FULL GAME WITH NO MICRO TRANSACTIONS? This BG3 is out of touch, there’s no way this can be a new standard”. Of course they will place a statement and comment on how ridiculous is to calling on them.
Each year we have less and less benefits on the game expansion, this benefits usually go to a “high premium” pack that costs way higher than before just to be shoved with “Store mounts” and tender coins to buy stuff in the game. This is so disgusting, and worst you guys are defending this over a company with way less money, just to praise this corporate way that blizzard deliver the game.
One’s a mmorpg, where the othernis strictly rpg. Being said, you have more control over your character in an rpg. So far, BG3 has been incredible. Better than WoW? Depends on what angle you speak of. Comparing a house to a car isn’t going to do well. Do i think WoW should step up their game. Well yes. We all pay monthly to play, and the game is not at all what it used to be. Hell, Everquest is still the same game, it didn’t get worst…but it didn’t age graphically and mechanically, but some people like that. We all have different flavors I’m stepping away from WoW in the meantime to play BG3, it’s one of the best games I’ve played. It’s like Skyrim and Diablo had a baby, but it’s an RPG based on Dungeons and Dragons. My favorite author is a Forgotten Realms author. So it’s highly enticing to me. The storyline is there, the gameplay slower and more tactical. All in all, all game devs need to pay attention. BG3 gave its fans what they wanted and delivered.
You make a great point. So my favorite band is Tool. Took a long time between some albums…what they lack in quantity, they make up for immeasurably in content. Good bands have albums almost every few years. The best wait almost a decade. A masterpiece takes time. Look at the author for To Kill a Mockingbird. Nailed it. One book. That’s all. My point is quality is better. If the book is good, I’ll reread it. Games are the same way. WoW has the same quests, just different npc’s. Kill this, collect that, compete with players and grind for gear, repeat.
do you think the investors or shareholders will see the success of B3 as a potential net benefit?
i know there all about short term; light investement these days but i can see a debate that long term; heavy investment might be a better route. albeit riskier.
Some shareholderd might be ok with bigger risk for bigger long term benefits, but most will keep on preferring the sure thing short term profits. That’s sadly just the way the world is now. They no longer care about the potential benefits of garnering good will and a positive public image and how that can prove to get more profit in the long run, they just care about seeing immediate results, they want all the money right now. Any good will a company already has is just currency of a sort to be spent on immediate profits.
That’s what happened to Blizzard. Blizz used to be rockstars, everything they made was gold, people loved them. Then Activision and investors got their grips into Blizzard and ever since they’ve been selling out Blizzards good public image with steadily increasing cash grabs and steadily decreasing quality. And I don’t think that is going to change, not even with Microsoft buying them out.
Baldurs Gate 3 has a whole lot of bugs, but its certainly way more fun than wow at the moment. Blizzard for all it’s failures delivers a much more polished game.
Said the same about Elden Ring and it won GOTY. For a cRPG like BG3 to have this high of a success is unfounded, and in time it’s popularity will lower as does all games, but it won’t be eclipsed. That’s just cope in face of actual numbers.
6 years by a AA studio. Larian is not triple A, unlike blizzard. That’s why people are looking down at triple A studios, because they’re getting overshadowed already by FromSoft, and now they’re being overshadowed by a studio that is producing a game of triple A quality without the resources of a triple A studio.
And how much chatter do you hear about Elden Ring today?
For people who live on wow and the wow forums, I doubt you hear a lot about elden ring. That doesn’t change the fact that is still played a fair amount via steam charts, has upcoming dlc that will put it back in the spotlight, and their studio, fromsoft, has a highly anticipated upcoming release this month.
How much wow chatter do you hear outside of this echo chamber? Outside of blizzard killing over watch pve, it getting roasted on steam, and the constant Diablo 4 daily controversy.
Now do you want to focus on the actual point of my post? Of the fact that a double A studio produced this high of a quality game while triple A studios like blizzard only find themselves in the spotlight for their constant and unrelenting murder of their own IPs?
BG3 will still be the biggest game 3 months from now.
2-3 years from Triple A companies backed by Triple A Publishers with 1000+ member teams sure.
However a game this size from an Indie? An it wasnt 7 at best 5 excluding or even counting Covid is pretty well done. An lets be honest these games being pushed every 3 yrs are so dog awful.
Need we remember Anthem? Or the atrocious state Cyber punk came out in, or any large game recently filled with micros and half backed dlc driven nonsense.
Oh absolutely no one expects a game of BG3s level from an indie dev. But yeah, AAA companies? We absolutely should expect better. And one thing the guy you replied to didn’t consider is that, while yeah, several companies do vomit out products every couple years (looking at you, Assassins Creed!) but many also take significantly longer - including our own dear Blizzard, who spent 6 years, approximately equivalent to BG3s development cycle, making Diablo 4.
What a comparison…
Baldurs gate 3 is a great game and all, but have you ever played Dave the Diver?
Now thats a great game.
It is! I played it to completion. Great game, and those pixel animations are way better than they have any right to be.
And that random rhythm game halfway through… my god…
Keep in mind that for most games, especially MMORPGs, those grinds and artificial time gates are to make up for the monumental difference between time it takes companies to make a game/expansion as a product and the time it takes consumers to consume it as a product.
The GOOD thing about a great MMORPG though is if it’s developed right, it should have the tools needed for players to make their OWN content that was unintended by the developer at their own pace. Mario Maker isn’t a RPG or even a MMO, but same principle, it’s a game where the entire idea is to make your own content with tools provided.
I don’t play but I have to agree!