Lacking a bit on defensives as Spriest

Evokers die because their defensives are largely reactive while they have little to no passive options, as well as deep breath making them rotationally kamikaze into / through mechanics.

The latter is being fixed in Midnight where they get 100% damage stagger during breath.

Everyone has enough defensives to survive the damage they are supposed to be taking, but a lot of other specs also have the defensives to survive (To an extent) the damage they shouldn’t.