Lack of tanks explained

I’m sure all this hate on inadequate tanks are justified, to someone, somewhere, but I on the other hand appreciate all the good tanks I’ve encountered thus far. The measured pacing, initially calling out and marking all targets, and then once the rest of team hits a groove, the flow of a good team led by a cool head. The understanding of the tool sets of the group. A good tank can make up for a lot of over all group inadequacies.

The other night the tank that was initially concerned about the slog that is the run to the emperor might be too stressful, turned into a full clear, need to empty bags twice in grim guzzler, 40g payout BRD run once we all got in the rhythm.