straying from hunter was exactly my point. There is canonically “Rangers”, in the wow lore, but a Ranger class all on it’s own feels redundant to hunters. However a spec for hunter that changes the theme for hunter to something else, in much the same way that they nixed combat for Rogues and gave them a pirate theme in the Outlaw spec, would be a way to introduce Rangers as a playable lore consistent class. To me, a non-casting high burst class in the form of Ranger would be a great 3rd spec for hunters, and to make up for their lack of pet in that spec they could add additional kiting mechanics.
I played beast master and the tree is almost identical to bfa. Maybe 4 or 5 added spells, but it’s not much different, just reworked.
Just because they don’t respond to everything doesn’t mean they aren’t reading. If they don’t have anything to say why should they make stuff up to say? Would it really make players feel better if they popped in and just put a emoji? I’d think adding fluff comments would only spark a rage-storm by many players today so it wouldn’t be worth it.
Keep giving feedback and let them do their thing.
I mean, it’s not just the fact that they’ve not responded at all, it’s also the fact that we’ve not seen a single change to hunters in like 3 months in the beta. You know, just like in the BfA beta, where they ignored us for 3+ months, then told us they “ran out of time” and we’d have to wait until 8.1, despite MM and SV both having been completely rebuilt in BfA (again).
“Their thing” is ignoring us and screwing us over. We’re not going to just keep politely giving feedback hoping for freakin’ scraps again. Apparently the only thing Blizzard understands anymore is when you literally shove it in their faces (see warlocks).
Maybe the like where hunters are right now? Just because a few players disagree doesn’t mean that changes are necessary.
Yeah, players are actually. If they don’t then they’ll just get suspended.
Ya, see, that’s why we have an issue. Either 1) they literally don’t care, or possibly even remember, hunters, or 2) they’re perfectly happy despite massive player outcry against the current design. Either one sucks. So no, we’re not just going to shut up about it.
You don’t get suspended for not being polite enough, you get suspended for breaching the forum code of conduct. As long as we’re on this side of that line, we’re fine. And that CoC only applies to the forums anyway, Blizzard doesn’t suspend accounts for off-site activity unless it breaches the EULA.
When I’m running through the Maw in Beta, I literally kill enemies before I can even apply the mark. It seems like an empty spell that will really only work for big bosses or elite mobs.
I noticed this and was distraught.
You can, in fact, be actioned on the forum if enough people deem your post offensive and a moderator agrees.
Ya, that’s a big “if”. They have a code of conduct for a reason, because it lays out concrete lines you cannot cross. Moderators have some discretion, but they don’t just suspend willy-nilly because you didn’t say “please” or something.
Why does this even matter to you? If you don’t like it, check the heck out of the thread. Door’s right over there, don’t let it hit you on the way out.
It’s funny you make a comment like this right after saying something like -
Maybe they just saw their way out of those threads.
But, in the end, game development isn’t a democracy and just because a very small percentage of the player-base on a forum disagree with a design decision doesn’t mean they aren’t listening.
[citation needed]
Oh, you think a large percentage of the player-base uses this forum or any other WoW forum?
lol
No, I think your implication that only a tiny minority have issue with the current design is complete BS.
Can we mention how bad trick shots feels needing 3 targets. It gives us nearly no 2 target cleave. We’ve not only been target capped before the shadowlands AOE all class nerf but in addition to that we needed at least 3 targets to even start AOE. I’d really like to see this go down to two target minimum.
Honestly, there’s no reason for Trick Shots to have a minimum target requirement to activate. Beast Cleave doesn’t require it, nor does Whirlwind, both of which have a similar effect of “activating” AoE by using an ability (and Whirlwind being a literal melee analog of Trick Shots, at least for Fury). If they entirely removed the target requirement, that would let us prep our AoE.
Right now, we can’t even start our AoE setup until we have at least 3 targets in range, which mandates at least a 5s (less haste) setup time for the Multi-Shot GCD + Aimed Shot cast time. If we could activate it without a target requirement, we could anticipate the AoE and get Trick Shots up, and Aimed Shot half-cast, before the targets get in range.
Unfortunately, it seems like Blizzard is leaning harder into this, since SL has now changed Elemental to work similarly. Right now, they can pool up to maximum Maelstrom, then immediately cast 1-2 (or more, with talents) Earthquakes as soon as stuff is in range. In SL, Earthquake now has a 3s cast time, and when Chain Lightning hits more than one target, you get a stack of a buff that reduces the cast time by 20% and increases the damage (tooltip says 0%, probably at least 20%), stacking up to 5 times. Net is that you need to wait until targets are in range and then cast 1-2 Chain Lightnings before you can cast your first Earthquake. Basically, they’re getting the Trick Shots treatment, though theirs at least works at 2+ targets.
But seriously, other than SL Elemental, I can’t think of another spec that has to wait until the targets are all stacked up and in range before they can even start prepping for AoE.
Then the infamous we are not going to do anything this expansion around thetime 8.1 came out
No kidding . I can’t count the times I have had only 2 targets and not the 3 or more I need for the multi shot , rapid fire trick shot combo