VIII. Emergencies
There is only one kind of emergency - the kind that requires us to scuttle the ship - and the only time to scuttle the ship is when the vessel is dead in the water but we can take a crew of greenskins down to the bottom with us.
Everything else is just business as usual.
Sustaining injuries and casualties is business as usual - get patched up and get your pretty little backside back in the fight. If you lose an arm, get a hook shoved in there and then go get yourself a severed orc head to hang off that hook.
Hurricanes and tidal waves aren’t emergencies - Kul Tiran ships are designed to withstand anything mother nature can throw at us short of mountain-sized tidal waves created by a monstrosity like old Deathwing. In that case - there’s nothing you can do but say your peace, grab death by the balls and count your blessings as you join other heroes of Kul Tiras at the bottom of the sea.