…. But I’m in r13 gear.
…. Well hunters just counter you
/lol bruh literally everyone from cloth to plate is saying it hits too hard to often.
…. But I’m in r13 gear.
…. Well hunters just counter you
/lol bruh literally everyone from cloth to plate is saying it hits too hard to often.
Yes, Hunters counter Mage at range. If a mage gets into a hunters deadzone 99.9% of them will die to said mage. Outside of using consumables. There is counter play, currently there is zero counter play cuz a hunter will KS x3 when you get into their deadzone or from 40+ yards away.
I’m sure its fun for everyone that gets deep frozen and gets 3+ icelanced to dead. Its just not a fun play style.
PSA to everyone, this is the average Hunter player thought process that defend spamming 2k kill shots as balanced.
So dying from getting spammed by 2k kill shots mean you’re bad? But also hunters are meant to two shot cloth wearers because its an RPG?
I can’t imagine how low your IQ must be to not only convince yourself spamming kill shot is balanced and engaging PVP gameplay, but the mental gymnastics you must go through to form these dumb takes.
I’m going to assume you also thought your pet soloing players in Phase 1 was balanced, right?
100% he thought that. lol
Was looking through my combat log in AB yesterday and I saw an auto shot crit someone for 1955. Didn’t look to see who was on the receiving end but if it wasn’t a mage with sebaceous poison on, God help us.
iono I got a warrior in BiS and he out dpsd me in melee range by about 200% by just using killshot and won the melee battle while backpeddling
I know its not saying toooo much because warrior in PVP is worth less than half of any other class, even in BiS, but its still busted
The backpedaling Kill Shot spamming bot bearing movements killing you in melee is a classic. I wonder how 3 second CD on Kill Shot plus endless Kill Shots with rapid fire next phase is gonna be received?