Kill all affixes
How nice would it be to have a friends list of people who want to play every week ![]()
Keeping track of affixxes is super annoying.
Wouldn’t that just make it like m0 with scaling. It would be a serious joke then ![]()
Yea it would be. But na m+ isn’t built for fun so no one wants to play it.
We should be fighting the dungeon mechanics, not affix mechanics. If they can design Mythic difficulty raids, they can tune +5s, +10s, +15, +20s, +25s as different difficulties with different layered mechanics.
Affixes should be randomized from the full set every time you do them, and there should be no upper limit on how many you can get; one every 4 levels. That’d keep people hopping.
Affixes are like mosquitos. They’re just annoying.
Well, I liked a few of the seasonal affixes – particularly the kiss/curse ones with mobs. Awakened made paths really cool. Encrypted was fun (though balance issues there).
I wouldn’t miss them if they were gone
The problem is they want to balance CCs to be everyone’s job. Make CCs the tanks job. DPS want to DPS. Balance the game how people want to play it. How many times can Blizzard make the same stupid obvious mistake before they realize it is suicidal? It’s like they keep burning their hand on the stove burner and they somehow think the solution is to use 2 burners to burn both hands. Players annoyed that the dungeons are balanced for all 5 people to be using every utility skill available to their kit? Why not just double the utility requirements again after we just doubled them last season, see how they like that! That’s not how you make a good game.
Ain’t nobody got time for that. TLDR needed.
The first line is literally a TLDR dude. Lol.
This actually made me push air out of my nose. Not quite a full laugh, but definitely a response. Some people’s kids, man.
This is common sense, so you know the devs are gona ignore it.