Kara Lower --> Over tuned?

Comparing twin fights across the various dungeons on Tyrannical 20-

Naeno and Trix (JY Twins) have a combined health pool of ~6 million HP, while giving players access to Shock Bots and Grease bots. You can also gain a massive amount of Dreadlord stacks depending on the boss order.

Rocketspark and Borka (GD 1st boss) have in total around ~11 million HP, but also includes a damage vulnerability phase. Using the wall pull, you’re also able to get a decent chunk of Dreadlord stacks (7 stacks).

Wikket has a shared health pool of 14 million HP. You can get a grand total of THREE Dreadlord stacks before the boss, there is no borrowed power like Grease Bots or Shock Bots, there is no damage amp phase… and worst of all, there are numerous adds that you need to constantly swap to.

The Grimrail Twin boss feels long and drawn out as you go up in keys and Wikket completely eclipses it. It’s completely dumb. Wikket is dumb. It needs a massive nerf, this is not really a debate, it’s just factually stupid.

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Yep — I one thousand percent agreee with ya.

And let us go the back way and come up to stage last. That locked door is dumb. Or can rogues unlock it so we can come back for wicket with like 5000 stacks?

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Karazhan doors are locked unless certain reqs are met(boss deaths).

I’ve been plowing through 10s on my rogue until I finally got lower kara. That fight was silly hard compared to every other boss. Just soooo much damage going out.

After 3 wipes we managed to get it somehow as everyone was dead around 1% and I guess the bosses died to dots or something. Every other boss just fell over after that.

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Nerf please. As for junkyard, the timer is a bit generous

God I felt like doing grimrail depot was pulling teeth honestly, I can’t imagine doing Karazhan at all this week. Blizzard seriously screwed up the scaling for upper and lower health and DPS wise honestly for a lot of the bosses. They’ve been so slow to change everything too, even though they were going to “front load all changes”, they wait until the end of the week to do anything about it. When it’s too late to actually be impactful and more than likely in the case of affixes it won’t even be an issue given the season is going to be so short. Yet they just keep patting themselves on the back acting like they just did gods work to the game, when it’s still a complete mess and joke of a season.

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God I felt like doing grimrail depot was pulling teeth honestly, I can’t imagine doing Karazhan at all this week. Blizzard seriously screwed up the scaling for upper and lower health and DPS wise honestly for a lot of the bosses. They’ve been so slow to change everything too, even though they were going to “front load all changes”, they wait until the end of the week to do anything about it. When it’s too late to actually be impactful and more than likely in the case of affixes it won’t even be an issue given the season is going to be so short. Yet they just keep patting themselves on the back acting like they just did gods work to the game, when it’s still a complete mess and joke of a season.

People dont realize its not the adds that’s messing with your key, it’s actually the blonde boss flashy bolt casts. you MUST interrupt every single one of them or your group will fall apart. Adds are fine, Flashy bolt not so much

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Indeed Lower Kara sucks!

Not to mention the bugged adds below the Opera Hall.
Several times the adds have aggroed and come upstairs dragging everything with them on their way.

It’s the easiest and yet the hardest mechanic on the fight because people refuse to use a button that isn’t on the GCD.

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You can not pull them unless you’re using AOE as the fight stops, otherwise they cannot be pulled at the outset while the Opera event is still in progress.

Yes that is true they have not come when the Opera event was in play but when fighting the actors from the hall on the stage.
Either way something aggro’d them when they were not directly attacked.

You can tab target and hit the mobs that are watching, but that’s more of a player issue than a dungeon design problem.

No, I’m talking about the adds in the music pit. Can’t remember what they’re called.
They cast the Firelands portals.

Ya those guys have been aggro’able when the Opera event ends since Return to Karazhan was added back in Legion. In fact, I’m almost positive they were aggro’able back when Karazhan was a raid in TBC. :stuck_out_tongue:

After getting ksm I gave lower Kara the finger and never locked back.

Blizzard needs to stop being complete ret*rds and nerf/tune this appropriately so its actually fun and manageable for groups made up of every combination of classes. such a poor design this place

Kara has been nerfed so hard and so many times. At this point, if you still think it’s “too hard”, then it’s seriously a get good situation. If anything, they nerfed the place too much.

Most of it has been kneecapped.

Kara is hard because it requires everyone to know the dungeon as well as tanks need to.

Just can’t roll in there as a healer or DPS and do your normal role.

And if the tank doesn’t know how to run the place it’s just clown cars driving off skyscrapers.