Just pull it

Pretty much this. Even in WoD when they were just hemorrhaging subs non stop with their pathetic ideas for that expac, they still had to tac on a stipulation to flying. They can never just admit that they’re wrong, ever.

Genuinely curious what numbers you’re looking at that indicates the difference is exponential.

Want to add here I’m 100% on board with players being able to change covenants, soulbinds and conduits whenever they want.

My dear boy, this would require Blizzard to even remotely care about you or your experience with this game that they stopped caring about 3 years ago.

Show them with you wallet and unsub. My sub runs out tomorrow.

Difference of perspective. From their perspective, they think they are doing everything they can to succeed. Protecting boosted players and boosting culture by removing /spit. Protecting future level 60 boost sales by nerfing Timewalking exp. Protecting player engagement in Classic by nerfing honor gains in battlegrounds TENFOLD. And the list goes on.

They don’t care how the average player is affected by these changes. Their ONLY motive is to protect people who spend money on the game and encourage those who don’t spend money on the game to spend money on the game by keeping them “engaged” as long as humanly possible for that sweet, sweet chance they’ll eventually visit the shop or at least milk another month out of your sub.

And that’s it. You can literally trace every single thing they’ve done for the past several expansions back to one of those goals. That’s all they care about, and the sad truth is they keep doing it because they have metrics telling them it works. Which means it’s statistically probable that most of the whiners on these forums are just virtue signaling while handing their money to daddy Blizzard. I’m hopeful that recent events have changed that, but I know firsthand how maladjusted this community is, so I suspect it will be more of the same. Blizzard defends their money, players whine on the forums, then go back to the shop for their next mount, token, or boost, and the cycle repeats.

Meaning i’d go from doing 2.5k sustained DPS to 5k+, as a Healer.

No, I mean where are you seeing these dps numbers? Logs or something?

Literally having a guildmate clearing 21s as Kyrian Rsham?

But yeah also logs if you want.

https://www.warcraftlogs.com/zone/rankings/25#leaderboards=1&class=Shaman&spec=Restoration

Lol, all good - hope I didn’t make you feel defensive. :wink:

I’m presently maining rshaman and having a good time as venthyr. I’m planning to stay venthyr because I just run with friends and I’m the only venthyr in our small group. I’ve toyed around on a troll shaman to see how vesper totem was, but I’m not high enough to do anything on her comparable to my alliance shaman. Hence my question.

Thanks for the info. Have a good one.

No problem.

But yeah like i said its kind of irrelevant up to that point, for lower keys i’d prolly still want to be Venthyr as well cause people take more damage and such.

Hence why being able to swap around would be pretty nice.

Yeah, I tend to think improving personal playstyle can usually pump out more dps than someone tweaking covenant, conduits or secondary stats, up to a point. Once you’re hitting those high keys like your guildmate, I’m certain that kind of min-maxing becomes more noticeable and, to a degree, necessary to push higher.

Our group is just in 15-17s for our weekly vault and good times, so I don’t feel that pressure to swap. Regardless, I wish I had the choice. I think it would just be fun to try out other covenants.

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Yeah i’m the same, always enjoyed the “maximize/make due with what you have” kind of mindset/playstyle.

But this is one of these situations where the gap is just laughably huge. There’s no real way to optimize to reach these numbers as Venthyr, i messed with a bunch of stuff attempting to do so, including our Covenant leggo and it doesn’t compare.

If only the Earth Elemental Leggo reduced its CD, maybe it would be manageable, but still have to keep the damn thing alive, which can be hard in higher keys as mobs just do a ton of damage, specially on Fortified.

I’m not as much of a tryhard in M+ as some of my gmates though so i’m not going to the same lengths to optimize and that’S fine, i’m just aiming for 20s by the end of the season.

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It may well happen. maybe not soon, but eventually. Prolly after the expansion ends when its not relevant content anymore. :frowning:

Remember when you needed to visit your class trainer to learn new abilities?
Folks wished “It would be so much nicer to not have to return all the way back to my starting city just to learn a spell.” And now itʻs not a thing anymore.
Sure, It lowers the “immersion” but smooths the gameplay.

My vote is when the content is not current it will probably be a thing. hopefully before the very end of the expansion where folks just need to get alts up ASAP

Yeah, this is frustrating, particularly with these types of temporary systems. Who knows what it’ll be next patch.

Agreed. I struggle to keep mine alive, too. Sometimes it’s like,
“Ok, used ele!”
crumbles to the ground 5 seconds later
“Ah, well…he was a good boy…”

Yeah i have a macro to put him on Focus, also like to time it with Ascendance and Cloudburst as he soaks healing from that as well.

But sometimes he still just get 2tapped like 2 seconds after i summon him. Feeling rewarded for my 5 minutes cd then.

Same.
I actually just got sanctum FULLY upgraded just a few weeks ago. Got level 60 follower too. Even started doing ember court lmao. They say Outlaw meta is Necrolord, but I am just not willing to re-do all of that just yet.

I actually started saving all anima i collect in my bank. Eye balling it, I prob got about 20k anima in bank. My sanctum got 30k in reservoir though. And all I can spend it on a few missing tmog pieces ~10k and command table ~500/week max.

Myabe towards the end when they allow us to collect more souls - i will quickly swap, buy everyone in 1 week and get all tmog :slight_smile:

the blizzard model is to refuse to listen to anybody saying they are wrong, and when the expansion is at it’s final patch they pretend to listen to the playerbase so people think massive change will happen in the next expansion as they repeat the same cycle as they always have.

Using hot fixes as a example of “plenty” of work done, can’t say im convinced. Especially since there are still developers reportedly leaving, at the very least development will be disrupted for the foreseeable future.

Spite