Just for kicks, if you have a ret, go level him and do some delves or dungeons

Feign death rarely works and pets are oneshot on many delve difficulties.

Nah. He just mad that he has to actually work mechanics in order to be good at it being used to the easy route. Leave the hard stuff for the adults. The rest of us got this bro.

This is an unclear statement. Is your insinuation that I’m just bad at rogue?

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Is English a second language or are you just struggling with basic logic?

You need to focus the casters first and interrupt, if you don’t interrupt and/or don’t have Brann as healer you’re toast.

My pet is still tanking everything at tier 15 delves… We’ll see how high it goes.

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On my Monk, I just pop SEF and SotWL and everything is at half. Leg Sweep to FoF or ToK the elite into FoF is enough for me to RoP/Para stragglers and clean up. Not to mention ToD lets me delete one normal mob almost outright and an elite from about 25%.

As Outlaw, I need at least 3 finish rotations to start dealing damage. Instead I am step sapping elites and peeling non-elites to mitigate all the damage possible midcombat. Evasion and Cloak are for when Brann does Brann things and won’t stop hitting the CC targets (with targeted shots, not volley). I still need to set Brann as healer, for the things you mention, even with Trickster perma-Tricks on him.

Zek’vir is better to do as a Rogue than some other classes though. Silver lining?
(Other classes being Shadow Priest.)

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Hehe we can most of out abilities are mid range but our auto attacks arnt quite that far i have a weak aura for my auto attack so i know the sweetspot but yea ret is a mid range melee

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There is no such thing as a 15 delve, they cap at 11. You’re blatantly lying.

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25yd is our max range and we are missing out big since we cant use our auto attack crusading strike for free holy power

idk abt anyone else but i find being talented into specifically a talent set for assassin aoe bleeds and stuff makes delves super easy and tanking isnt an issue at all with evade feint cloak for certain circumstances, and crim pot and brann healer. went solo to t8s did a t9 where i carried a 577 friend and im only 608, and did a t10 (albeit cheesing a bit and lost lives) same friend who was then 583 while i was still 608.

on my bdk and pal delves seem wayyyyy easier but i kinda like how rogue functions and thats why its taken up most of my time in wow (i leveled many alt rogues for splits in wotlkC and retail)

its a bit stale yea, but idt it needs too crazy of a change. Ret for dps feels like a super easy leveler tho, and bdk if u roll tank feels great too.

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Oh I do. But if anything goes slightly wrong I can immediately fall behind the curve and things spiral ( Brann why TF did you Rapid Fire the Sapped guy?!)

Basically my experience is there is little room for error and I feel like I use CDs at a faster tempo than expected. Maybe it’s just gear level and I am pushing too high too quick for Rogue. I’m able to clear 8s with minimal deaths and 9s are dependent on the delve itself.

What I do know is that there are for sure class specs which are cruising. Mostly Prot specs. I’ve seen the advice given repeatedly to DPS like DH, DK, Pally, Druid to just switch to Tank spec and you can do high level delves 40 ilvls below recommendation. And this my experience as well. So I figured Delves content was just unfriendly to DPS requiring all of them to really demonstrate mastery of their kit to succeed.

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What is 86% if effectively mid damage?

This character is 550 ilvl and I’m able to clear T8 delves, maybe die once or twice when Brann does Brann things or I get an unlucky crit from an elite… Not usually fatal if I’m being conscientious about pull size and using Vanish to reset when it’s not favorable (make sure to grapple or get distance from elites first, because they see thru stealth). But that’s also likely that my Brann is level 50.

To the point, I was doing the same thing on my Monk at a lower Brann level but could rely on AoE burst and AoE CC and their defensive rotation with any non-elites (and still had para for managing elites until packs were clear).

Tanks were wacky for a while because they took way more damage than they should have, but it feels pretty balanced right now. On my prot/guardian, what I lose in single target efficiency (like on bosses and kill speed), I make up for by not needing to CC on packs of ~2-4 (any larger than that, you need to start rotating defensives or using cooldowns to manage them still). They are also way over ilvl than this character, so I’ve lost the basis to compare them (especially with all the delve buffs/nerfs). I know at 600 they were struggling with Waxface, whereas all I need to do is press Feint for Burn Away and grab a Brann potion for Throw Wax…

But this is the realest LOL

I used a lot of the suggestions on the forum too and swapped from using Numbing Poison to Crippling Poison until the last room. It’s helped a bit to avoid things from running and pulling more, which is a guaranteed death. It’s weird, that feels almost… Classic-like.

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To be clear, I am completing these delves with revives. I was mostly responding to the idea that other classes are apparently face tanking enemies which just seems improbable because enemies are hitting for pretty chunky amounts.

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Rogues are squishy. In dungeons, if I (rogue) and another class stand in the same bad puddle…. I find that my HP takes a bigger hit.

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I agree with this. Me and a dk were standing in the same frontal the other day in a m+…I died, he chunked to like 40% health.

That said - Cheat Death is also just fundamentally flawed. If there’s a wipe, on a pack before a boss or something…and you want to die - you eventually die, but now Cheat Death (one of our defensives) is just useless for the entire boss fight, for not fault of your own.

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It’s crazy how much less damage plate classes take versus rogues. In mythic + I’m always running away while rets and dks face tank aoe damage.

And once you realize the flaw in cheat death, it’s a gimmicky talent. It should reset after wipes.

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Cheat Death is more of a PvP talent these days. Elusiveness is much better.

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Even in PVP Elusiveness allows you to cheat death far more (EG DOTS). Cheat Death still is a good talent for arenas though.

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