Just Enable the Catalyst Already

Tell that to the theorycrafters crunching numbers then.

and for the rest of it, you need to get the drops first, so you could end up doing both heroic and mythic each week and not see it.

I just never agree with extending honestly, until the last month or so.

I mean it’s worse than a 441 essence for pretty much everybody. Also I am one of those theorycrafters. It looked ok before the removal of RPPM at the end of PTR. It averages 44% uptime, making it less total secondaries at 447 than a 421 icon with no buffs
 Obviously there’s a 130 int difference but still


You also need the time, which in a 2-3 day raid guild you definitely do not have. You also lose a great deal of continuity with it becoming 4-7 days between progress raid nights instead of 2.

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Eh, depends on the guild.

sure the higher end mythic guilds do it, but lower end ones need those kills for morale, people don’t want to come raid to wipe for 6-9 hours

You presume to think I’m unaware. I’m aware, I just don’t care. M+ is the most popular game mode, therefore “fun for the most players” is one that views the game from a more M+ oriented angle. Make M+ fun first, and then we can look at how to solve raiding afterward. Imo.

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Not sure how far down the rabbit hole this thread has gone, but I agree with OP. At the very least, it would be nice to see it unlock next week. Give me a chance to start converting some of this gear that’s been sitting in my bags.

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Yeah bringing things back on topic there’s no reason with the changes made and the crest system for the catalyst to stay locked behind an arbitrary number of weeks. Maybe make it so 444-447 pieces can’t be catalyzed until XYZ if you really wanna keep those higher tier ilvls in the raid for a lil while, but let people actually get their bonuses.

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It’s just strange to me how much easier they made raid gearing but the biggest pitfall for M+ gearing is not resolved whatsoever. Most raiders are “done” gearing for the patch already, meanwhile we are still a month away from CC for M+.

Like, what are raiders even whining about? M+ had a few slots you wanted week 1 but now you’re done? Like
 it’s deranged. Would it be nice if raiders didn’t need to M+ week 1? Maybe. Totally different beast when we are in week 3 and 1 set of players is done gearing and another set of players hasn’t even started (M+ still need multiple weeks after CC opens to actually get 4-pc).

Lol.

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I just want the mogs.

I was seriously wondering where it went because I don’t follow everything. That’s very blizzard that it got disabled.

Doing content they don’t enjoy for the most part, and being compelled to run it excessively / burn out on it due to the time sensitive nature of progression raiding.

Worth noting this also took me 102 mythic keystones in the better part of 10 days.

Definitely, and I agree the catalyst should come out way sooner, and there are issues to address with high end mythic+ also requiring high end raiding for drops but I don’t think the two’s situations are as directly comparable as they appear. Mythic+ progression is typically done across an entire season with success measured by the level to which you push while raid progression is compressed into the first few months and measured by how fast you clear the content.

I think mythic+ers and raiders should be relatively comparably geared at this point in the tier, but I also don’t think the two types of content should be entirely separate. Chase items shouldn’t be in raids to the degree that they are (And dungeon trinkets shouldn’t suck), and high end mythic+ players should have avenues to acquire them that don’t require raiding, but I do think a world where raiders only raid and mythic+ers only mythic+ is somewhat of a drab one.

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But you’re choosing to do something only a tiny fraction of the playerbase even does. Even the majority of people who raid don’t go as hard as that. Why should the game be catered to you and a tiny fraction of people instead of the majority?

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I don’t think it should, I don’t say this as someone who wants the game to cater to them. I say it as someone who doesn’t want the game to facilitate it, as well as provide context to the comments Sentenz made. Saying “Raiders have 441 in all slots while M+ers have barely started gearing” feels incredibly disingenuous when the items the majority of raiders are wearing are from dungeons besides tier.

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Right, but I would also disagree that the majority of raiders are that geared, because the majority of raiders are definitely not going as hard on M+ as you did. That is purely something you choose to do as a progression/high end raider.

The people who would benefit the most from the catalyst being enabled now would be the majority of raiders and the people who focus on M+, because they chose to/don’t have the time to go as hard as someone like you and do both as extensively.

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Indeed. I also have a 441 tier piece sitting in my vault right now (haven’t decided whether to take it, though).

And yeah, the freebie tier piece for 2k rating is a real game-changer. Suddenly anybody who gets another tier piece has 2-piece from just 1 drop, and anyone with 3 drops has 4-piece. It’s a huge impact.

This. As the tiers get shorter and shorter (last tier was the shortest since Ghuun), more and more people are extending earlier and earlier.

Which is one of the worst things about applying the vault to raiding. Even if you kill the last boss (who drops 450 gear), you’re probably going to be getting 441 gear in the vault, since that’s what most of the bosses drop.

At least with M+, if you do your 8 20 keys, all 3 boxes are filled with 447 drops. Blizzard should extend the same courtesy to raiding’s vault and bump the ilvl on drops based on far you cleared.

(Or, even better, just eliminate vault for raiding and double or triple the number of drops, instead.)

And the m+ players have the audacity to complain that when they cap on aspects they need the lower one too.

First, I agree entirely.

I just think they set the original date to see how fast people were ACTUALLY clearing content and checking drop rates and
well, data collection to help tune things up a bit.
I hope they will just unlock it this week, along with the new chapter of the story in Zaralek.
I feel like I know how it will end, even without having seen all of the new raid.

It gets even worse when you remember, particularly in pug groups, people will roll need one things they just flat out don’t need. As just one of many examples, literally just last night, in a pug group, we had a Dracthyr roll need on a ring that was not only NOT BiS for any spec current or future
 it was almost 35 ilvl lower than the ones they had on already.
They rolled need just to steal loot.
Meanwhile there was a Shaman and a Druid who, oddly enough, both were still wearing some basic blues from before the upgrades and now have to wait until reset just to get the chance at the ring.

I’m still using previous tier 4, got one piece from the achievement and that’s it, can’t replace any pieces until I have the new full 4 set feelsbad

I will say this, I never thought I’d be glad to play a spec that doesn’t use tier. It’s somewhat freeing.

Unfortunately this all just seems like a bunch of little kid jealousy. Little Tommy No-life next door put in the effort to join a guild that does splits or otherwise gears to 4pc in two-three weeks, and now you’re jealous and want the rules to be changed so you can get that for free now. Hot take: Raiding is harder to accomplish than m+, full stop. And while I cant believe I’m going to say something that awful troll Brewa might agree with
 M+ doesnt deserve the same frequency of gearing that raid does, because its so much easier.