Just a Reminder Blizzard warned Diablo Fans to temper expectations

https://news.blizzard.com/en-us/diablo3/22549433/diablo-at-blizzcon-2018

BlizzCon 2018 is almost here and we’ve seen a lot of rumors flying around about our plans for Diablo at the show. These are very exciting times—we currently have multiple teams working on different Diablo projects and we can’t wait to tell you all about them . . . when the time is right.

We know what many of you are hoping for and we can only say that “good things come to those who wait,” but evil things often take longer. We appreciate your patience as our teams work tirelessly to create nightmarish experiences worthy of the Lord of Terror.

While we won’t be ready to announce all of our projects, we do intend to share some Diablo-related news with you at the show.

November 2 will be an especially diabolical date—not only is it the first day of BlizzCon, it’s also when Diablo III arrives on the Nintendo Switch. If you’re planning to pick up the game (the digital download will be available starting at midnight on launch day) and are joining us in Anaheim, be sure to bring your console. We’d love to slay some demons with you on the show floor.

Again, we want to thank you for your patience and support. We are eternally grateful to you and the millions of other Diablo fans around the world whose passion for this franchise inspires us and keeps our fires burning.

We’ll see you in hell . . . and at BlizzCon!
As in "Don't expect Diablo 4 to be revealed" not "Here's a lousy reskinned mobile game with the Diablo title slapped on to it".
11/05/2018 10:19 AMPosted by Graewyn
As in "Don't expect Diablo 4 to be revealed" not "Here's a lousy reskinned mobile game with the Diablo title slapped on to it".


Exactly. I definitely read it, at the time, as them saying the stuff we're looking forward to are coming further down the line and that Immortal is just what's "ready" right now. I think people are making a lot of assumptions and passing them around as fact to further fuel frustrations.
OP thank you for posting that. I had researched it yet but I am glad to see with my own eyes that it was in fact Diablo fans that over-hyped not Blizzard.
11/05/2018 10:47 AMPosted by Solarwynds
OP thank you for posting that. I had researched it yet but I am glad to see with my own eyes that it was in fact Diablo fans that over-hyped not Blizzard.


But yet Blizzard underdelivered anyway. You don't pitch a mobile game to a crowd of PC gamers (with no other announcement FOR said PC gamers) and expect a positive reaction.
We were hyped up in the first place because they hyped us. Dropping little hints, first time Diablo was on the main stage in ages, them literally saying, "This is a great time to be a Diablo fan", the Diablo virtual ticket item being the last revealed, the scavenger hunt event, the main item from the loot box being Diablo related, etc.

Yes, they told us not to get too excited a couple weeks before but that was after all that. And I'll be honest with you, I'd have been happier with nothing over a mobile game.

Also, when they say multiple projects... projects doesn't necessarily mean games. Considering we already knew they were working on the comic (canceled) and the netflix series (probably canceled?) and those count as projects.
11/05/2018 10:49 AMPosted by Kentaurus
11/05/2018 10:47 AMPosted by Solarwynds
OP thank you for posting that. I had researched it yet but I am glad to see with my own eyes that it was in fact Diablo fans that over-hyped not Blizzard.


But yet Blizzard underdelivered anyway. You don't pitch a mobile game to a crowd of PC gamers (with no other announcement FOR said PC gamers) and expect a positive reaction.
I agree that using it as the closing stinger was a bad move but to be honest, like it or not a new title in a Blizzard franchise is big news. Big enough to be announced at Blizzcon. The con for news related to Blizzard. In a world where DI exists there’s no timeline where it doesn’t get announced at Blizzcon.

Granted I agree that the reception of it was always going to be lukewarm at best but this abject hostility to its mere existence is more than a little silly.
11/05/2018 10:47 AMPosted by Solarwynds
OP thank you for posting that. I had researched it yet but I am glad to see with my own eyes that it was in fact Diablo fans that over-hyped not Blizzard.


That post was in response to hype generated by a video released in August of a Diablo CM talking about big upcoming Diablo things.

Don’t think the fans are entirely to blame for the rollercoaster they’ve been sent on.
You don't hype a PC crowd up for a Microtransation riddled mobile game. Actually, you don't hype any crowd up over a mobile game. Then, they choose to use Blizzcon to announce that? For the Diablo crowd, that's the hype they get?

Why couldn't they tease D4, a new expansion and then throw in D3 re-skin? Literally not that hard to please people and make money nowadays. They brought this disaster on themselves and for them to know this would've happened ahead of time, is on them entirely.
It's one thing to say "limit your expectations."

It's another thing to hold a Blizzcon and have a mobile game (co-?) developed by an outside source be your big new reveal.

With the limited in-house offerings to show, they probably shouldn't have had a Blizzcon this year.
11/05/2018 10:53 AMPosted by Reshyk
11/05/2018 10:49 AMPosted by Kentaurus
...

But yet Blizzard underdelivered anyway. You don't pitch a mobile game to a crowd of PC gamers (with no other announcement FOR said PC gamers) and expect a positive reaction.
I agree that using it as the closing stinger was a bad move but to Ben honest, like it or not a new title in a Blizzard franchise is big news. Big enough to be announced at Blizzcon. The con for news related to Blizzard. In a world where DI exists there’s no timeline where it doesn’t get announced at Blizzcon.

Granted I agree that the reception of it was always going to be lukewarm at best but this abject hostility to its mere existence is more than a little silly.


Nothing with the announcement of said game but it should have definitely been alongside a PC announcement. I'm not a big Diablo fan but I do play it. It's not hard to see why it got the reaction that it did.
11/05/2018 10:49 AMPosted by Kentaurus
11/05/2018 10:47 AMPosted by Solarwynds
OP thank you for posting that. I had researched it yet but I am glad to see with my own eyes that it was in fact Diablo fans that over-hyped not Blizzard.


But yet Blizzard underdelivered anyway. You don't pitch a mobile game to a crowd of PC gamers (with no other announcement FOR said PC gamers) and expect a positive reaction.


As time marches on, PC gamers are going to be a smaller and smaller portion of blizzard's player base.

Hearthstone is definitely played more on mobile than on PC.
A large % of overwatch playerbase is on console.
They would not have released D3 on Switch if the other console sales for it had not shown there was a market for it.

As time goes on, its going to be easier and easier to sell to people who have a 300 dollar console or a phone than it is to expect people to have 1000 dollar PCs.
I guarantee you that when D4 eventually comes out that it will launch on whatever current consoles can run it as well as PC.

Making Diablo for Mobile is a forward thinking decision. Just because the current fans are too smug and entitled to see it doesn't mean it isn't true.
Just a reminder that as of 5 minutes ago, over 400k dislikes have been removed from the video.
11/05/2018 10:55 AMPosted by Raicolette
You don't hype a PC crowd up for a Microtransation riddled mobile game.
Making some assumptions there. Last I checked we didn’t know the monetization scheme for it or even the basic gameplay loop.

Granted, it’ll still be a mobile game. But I’m of the opinion that we should avoid exaggerating points when just the facts will do. It’s just not a good look.
11/05/2018 11:00 AMPosted by Kiwî
<span class="truncated">...</span>

But yet Blizzard underdelivered anyway. You don't pitch a mobile game to a crowd of PC gamers (with no other announcement FOR said PC gamers) and expect a positive reaction.


Making Diablo for Mobile is a forward thinking decision. Just because the current fans are too smug and entitled to see it doesn't mean it isn't true.


The mobile market continues to grow, but that doesn't mean the PC market is getting any less profitable. Look at Esports! That is, at least as far as Blizzard goes, largely PC dominated. A business who cares only about money should be exploiting any and all sources of revenue.

That is pretty much what Blizzard does. The entire thing was mishandled, but to call PC gamers smug or entitled for expecting another game from the company that has been releasing them for at least 20 years is rather rude. Seriously.

Chances are they do have one in the works and it wasn't ready to be shown. But they should have said that instead of letting the current situation fester. If seeing the truth of it all makes me "smug" or "entitled" then so be it. But I don't think you're using either word correctly.
Blizzards announcement of Diablo Immortal could not have been more poorly planned.

Their transparent damage control with the Trailer on YouTube could not have been more poorly thought out.

I personally think Diablo lends itself fantastically to the mobile game genre but the fact of the matter was BlizzCon was the absolute worst place to announce it ESPECIALLY after hyping up the community beforehand.

Blizzard should have seen this reaction coming a mile away.

What's all the more baffling is they had a pristine example of how to announce this sort of thing with Elder Scrolls Blades and they completely ignored that valuable information.

If Blizzard was so intent on announcing Diablo Immortal at BlizzCon (again not the right audience and a mistake) it should have in no way been saved for the end of the ceremony (that should have been given to the Warcraft 3 remaster), it should have come somewhere in the middle and the presentation should have ended with a logo or something along those lines of the next big PC Diablo release, be it a game or new addition to D3.

Fans would not have been happy, but it's unlikely they'd be rioting.

I think its also worth noting that (unless I'm mistaken) Elder Scrolls Blades is slated for a PC and Console release as well as Mobile.
11/05/2018 11:01 AMPosted by Reshyk
11/05/2018 10:55 AMPosted by Raicolette
You don't hype a PC crowd up for a Microtransation riddled mobile game.
Making some assumptions there. Last I checked we didn’t know the monetization scheme for it or even the basic gameplay loop.

Granted, it’ll still be a mobile game. But I’m of the opinion that we should avoid exaggerating points when just the facts will do. It’s just not a good look.
What mobile game do you know, isn't microtranationed? Now, let's look at it from a different perspective, if it's not going to have microtransactions, who is going to spend $10 - $15 on a mobile game when there's a plenty of free rip offs they could play?
This told us Diablo 4 wasn't going to happen.

Diablo 3 for Switch has no extra content beyond a transmog set, which told us no expansions were incoming.

What does that leave us? Either with a minor game or a remaster of one of the old Diablo games. There weren't many possibilities.

11/05/2018 11:06 AMPosted by Raicolette
What mobile game do you know, isn't microtranationed? Now, let's look at it from a different perspective, if it's not going to have microtransactions, who is going to spend $10 - $15 on a mobile game when there's a plenty of free rip offs they could play?


Uh... because of quality, perhaps?

You know you can apply the same thing for PC games, right?
I just do not think the announcement was something that should have been at blizzcon as there big thing for diablo.

They should have announced it somewhere other first, probably a few months ago.
And if they had nothing more to talk about, have the devs up on stage talking about the passed, present and the possible future.

They could have had a few devs talking about all the things they had try, and failed at. Artists post some of there work, that they decided not to use.
Things for the players to sink there teeth into in some way.

What this announcement end up being, is we have this cool thing for these other people that did not turn up today. They where telling there customers, who may be spending hundreds on the trip to be there, that they are making a product for someone else.
Its just not a very smart thing to do.
They failed to provide the product they are selling in a big way, blizzcon itself is a product and you should know who are paying for that product at least to a point.
Hey guys, I understand that Diablo is a highly discussed topic at the moment, but this is the World of Warcraft forums.

I'd suggest taking this discussion over there so that team can see it.
https://us.battle.net/forums/en/d3/3354739/