I've been thinking a lot why arenas sometimes feel so toxic and its saddening how my friends

Wow is far from the first strategic game to exist. Concepts beyond direct abilities have existed since los in pacman meaning you have a slight time advantage before contact, if its your first time playing video games, lol if you think stepping in the ring with anyone else with xp is a fair fight, then again maybe cause you played college ball you pick up on your teammates better than the solo eheroes you commonly see playing video games in their dungeon, regardless the answer is always the same… in order to improve against others you need people outside your self to share and personally help you, yes the guy giving up 10 minutes of his night to lose to you at chess is definitively there helping you… If you cannot go from A to B to C in a game like wow, I doubt you’ll fair much better learning amongst CoD’s community.

Reading this thread I feel like generally people would accept an arena queue system that uses your rating but gives 0 rating loss/win by choice before?

Top rated arena players are admirable for what they can manage in their head, but lmao if you think someone who can only do arenas, and struggles to play at the same tier elsewhere in video games is not a simp brained monkey. Casuals ought to go from slow overall growth, stop looking up to every person who apparently does really well in the smallest rooms they can overcalculate inside.