There can still be some faction tension and players grouping cross faction at the same time.
Orcs and humans have been working together in WoW since at least vanilla with the Argent Crusade.
Faction tensions and maybe even proxy skirmishes can still exist in the writing without every singe faction member being kill on sight. The player characters can work together to overcome a bad guy.
i donāt need an in game reason if it makes the dungeon and raid queues faster i really donāt care if an orc is tanking. I just want to play the fing game.If you want to pretend there is a war between factions ---------> battle grounds this way.
Most people are here for the phat lewtsā¦ and most donāt care about lore.
Blizzard letting xfaction folks play together is great and Iām super looking forward to Xrealm guilds.
Now the last thing is to let every race be every class (including the dracās).
Lore should step aside when it comes to letting players be able to play the game. I faction changed to horde years ago because the only guilds I could find on alliance were either super casual or considered themselves super elite.
IMO the Xfaction guilds and groups did not come soon enough!
I donāt think you realize just how impossible it was to get any sort of decent group going as Alliance by the end of Shadowlands. Like, Alliance was GIGA dead.
If cross-faction raiding didnāt exist 95% of Mythic raiding guilds would be Horde right now because the most powerful racial in the game is having the vast majority of the playerbase to play with.
And before anyone thinks āoh, this wouldnāt affect me,ā it most certainly would. When the big guys transfer to Horde-dominated mega-servers like Illidan and Area 52, it has a massive trickle-down effect that causes players of decreasing skill levels to also follow suit and transfer off resulting in a huge amount of brain drain from your server. The end result is that you have exactly two relevant Alliance servers: Stormrage and Sargeras.
Trust me, so am I, because having to expect people to both server and faction transfer (which is very expensive) if we ever recruited someone from off-server was very hard and it made my guild at the time even more impossible to recruit for. Most of the time a potential Horde applicant would see that we were part of the dying faction and would be like ālol nope sorryā right then and there even if our times worked perfectly for them because Alliance was that bad.
Said guild is now dead anyway because our GM called it quits, but it was MUCH easier to recruit at the start of Dragonflight because we could actually have Horde players raiding with us.
Both Merp and I were formerly in CE Alliance guilds (and Iām currently trialing with an even stronger CE Alliance guild, usually top 2-3 on Stormrage). Yes, there were plenty of them, but it was an absolute nightmare to recruit for said guilds, not because we had any competition from one-another like Horde guilds did but because we had to compete with Horde guilds that were just as good but offered players access to the large majority of the playerbase.
Hall of Fame taking forever to fill up was a huge problem, but it was only part of that huge problem. Every patch youād have players make the jump to Horde (sometimes entire guilds, although plenty of these would just get cannibalized by established Horde guilds) and as such the Alliance recruitment pool would shrink more and more with each passing season.
My guild in particular was a ānon-standard hourā CE Alliance guild (Fri/Sat, 11PM to 3AM EST) and the fact that it managed to survive BFA and Shadowlands is outlandishly good luck. It should not have survived, and only did because there wasnāt really any Horde equivalent, and recruiting for this guild was still an absolute nightmare because weād have to settle for players that needed a lot of help if they were gonna be CE material. Thereās a very good reason why our US ranks increased drastically once Dragonflight launched; we could actually appeal to better players, and Merp can vouch for this because he raided here for Vault/Aberrus too.
Having xfaction raids/mythic plus was an excellent quality of life improvement and now I can play with my alliance buddies who only have end game toons that are alliance.
Itās now also much easier to play a couple of alliance toons in end game.
I think in all the time that Iāve been doing mythic plus, maybe two or three people might have said something about factionā¦
People tend to blame the player for their mistakes now, not the faction, because so many people are bi-factional.
Hell, hereās the thing: Alliance has (since BFA, at least) always been the better M+ faction because of Dwarf/NElf having very strong racials in that context.
But the problem is, Shadowmeld and Stoneform would forever be relegated to the second- and third-best racials in the game. The best racial in the game, by far, is the one that gives every single Horde race in the game access to the vast majority of the playerbase.