The real problem is that people are now competing with each other instead of the baddies for some reason. I have a 475 trinket I can give to a PuGger? Awesome, that’s one more 475 trinket going against the forces of N’Zoth.
The obvious solution is to make Master loot an option only available to mythic raiding where it needs at least 80%+ of the players in the same guild or something.
I thought this was going to be a removal of looting mechanic thread. Why do I need to crouch down and pick up all the loot, why give me the option? I’m going to grab it all anyway. Just deposit all drops immediately into my inventory unless it’s full.
Taking away loot could work if there was some level of alternative progression where simply killing things upgraded the power of your character. although I would advise against it, a big attractor to this game is the RNG style loot as much as people complain about it. This gambling type mechanism rewards our brains and creates patterns allowing us to easily decide to remain playing long after we have stopped enjoying it. Combine it with the social aspect and its a huge part of WoWs initial success they been gliding on for years.