It's time to make m0 queue-able

… the LFD tool doesn’t let you into dungeons without certain ilevels. :woman_facepalming:

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This. If M0 had a lfg auto queue like normal and heroic do, then it’d have an ilvl requirement, just like they do (yes, in case you forgot, some of the normal dungeons have an ilvl requirement). The actual skill difference between heroic and M0 is minimal. It’s more about gear.

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Gunna answer these at the same time cause it’s the same point.

Yes, heroics have a minimum ilvl. M0 obviously would too.

HOWEVER, that minimum ilvl is dictated by the level of loot that the dungeon drops. No point putting a 200ilvl requirement on M0 when it drops 200ilvl, y’know?

So the answer would be, especially given the availability of Korthia Armaments, would a group of 5 at the minimum ilvl for M0 (if we go loot level - 14 like heroic dungeons have, that’d be 186), with minimal knowledge of the dungeon, be able to clear it?

I’m not confident the answer is yes.

Also, just to remind people, m0 was added to be a challenge for end-game players in WoD to get them to play more than just raid night. To encourage them to do them, they added the heirloom trinkets to the dungeons.

Nowadays, there’s M+, which is now the end-game dungeon content. Which means m0 has faded into uselessness, as most casual players don’t want to manually form a group, but most endgame players will just do M+.

Simple. Make it required to have the heroic achievement for the dungeon in order to be eligible to queue into the m0 version.

No different than when they added the requirement for an achievement in WoD to queue for heroics, or when they added the legendary cloak requirement to queue for N’zoth.

You also seem to forget M0 Gear is upgradeable. They are capped at 226 until you get M+ rating, but for a lot of items, like say IQD, a 226 one of those is better than anything else a casual player would be able to get in LFR, Korthia, etc.

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Does anyone actually have trouble getting into 0’s?

You see them all in the LFG tool, Usually not a lot of them so not sure hiding them in an opaque queue would really speed things up.

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When I was trying to get my DoS legendary on my warlock, it’d take me about an hour or so to get into a group, and she was in heroic nathria gear. Lol.

(I never did get it either… I had to spend 105 grateful offerings to get it lol)

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Usually pick one and in for me on alts. No score, 190-200 ilvl alts.

If you’re trying to spam a particular one that might be an issue, but again, if there are none in LFG there would be none in an opaque queue.

I can get behind this. Some people have social anxiety about applying for M0 dungeons. And some people love the chaotic nature of random dungeons.

Yes, everything is more fun with an regular group. If you want that, then you do that. M0s are a good place for people to learn the extra mechanics if you’re worried about it. Plus the only people who really need to worry about it are the ones who enjoy that sort of chaos in their lives.

If it’s a gear thing? Gear is just numbers and has little to do with skill set. So it’s kind of a weird thing to be upset about.

It’s a game. If you don’t want the chaos of queued M0 dungeons, then don’t queue for them and post on LFG. Let the rest of put our time at risk.

Also yes same guild, literally did not know they were posting this. Groovy.

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i don’t disagree with your overall point, but there is literally no leadership required in m0. make sure your group has 5 players in it and go. that’s it.

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That was mostly to auto-rebut people who would respond “Just make your own group, then ilvl doesn’t matter” which they definitely would. Cause they do it all the time in M+ threads. Lol.

hunters can tank?

I do agree with you though, a M0 isn’t timed so who cares if it’s queueable?.

but on the other hand, I think M0s requiring the use of the LFG tool is a good way to ease up and coming players into m+ where they absolutely do need to learn to use it.

it’s time to make everything through M+5 q’able

with auto fill-ins and QoL changes to the incredibly tedious structure of M+

bliz forgot they are making a game to entertain people

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funny the individualistic people.

They think if a group goes good, it is because everyone in the group knows everything, and if the group goes bad they say everyone knows nothing.

A LOT of groups dont work simply because the people dont work well together.

That is why LF* mechanics are passable without group work while M is not.

The solution to “these problems” will be when people understand that groups are not only the sum of the members, and understand that a big chunk of a group effectiveness lies on group work.

Tanks run faster than the group and blame the group for being slow. DPS wants their own pace and blame tanks for being slow or not handling aggro. Healers want people to stick to their specific styles and they blame healers for being “picky”.

The places in which real group work is needed should not be included in the crapshow it is the “random matchmaking”. It will be wasted resources.

At this time already many people who could be doing M and so on is crapping LF* and thinking themselves “king of the hill”, sometimes people who really need the LF* to step up have to endure time and time again the idiocy of “self righteous pseudo veterans” who think any group is interested in their “best path” or their “effective pace”.

I agree that making M0 able to be queued would make things a lot easier. And I also agree that not everyone is up to forming and leading a group. I guess you could tell people when they join that you arent leader material and if someone who knows the run could show the way, that would be good.

Its not like there is all that much difference in difficulty between an Heroic and a M0 dungeon, after all. And it would give people the chance to get some lower keys.

0’s are a joke my guy, they’re just slightly harder Heroics

Yes, you really can just stand in everything/fail mechanics and still clear a 0 (…assuming you’re wearing at least welfare/Korthia quality gear)

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I dunno we run fresh 60’s thru keys. Gear doesnt really matter, its about the mechanics and player ability to not be a loaf of bread.
I dont have a problem with mythic 0’s being added to the queue but lets face it, beyond the first 2 maybe 3 weeks of a new xpack, theres literally zero reason to step into a mythic 0 other than maybe a quick mount run. Running a mythic 2+ gets you upgradable gear and 10’s are easy as right now. The gear just isnt worth the time investment

No.

If you want to do the content at that difficulty, stop being lazy and put in the incredibly low amount of effort to use the group finder.

If you can’t even put in that small amount of effort, then you probably won’t put in the effort to do mechanics properly, which makes it for the better that you aren’t doing that content for everyone involved.

Like, this actually baffles me. Using LFG is even faster than queues most of the time, there’s actually no purpose to make it into a queue other than player laziness.

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Blizzard has made it very clear that part of their vision is having greater rewards for groups that take the time and effort to assemble themselves. If M0 became queueable then the iLevel of the loot would drop to be the same as Heroic, and thus it would be pointless.

M0 is a good stepping stone to M+ in that it gets people used to the idea of either making a group, or applying to a group.

Now for a bit of personal background. When Legion started, I had no plans to run mythic dungeons. I figured it wasn’t for me. But there was a certain quest which required something like 80 drops from end bosses in dungeons, and I read that you get more drops from M+. So I reluctantly tried it. I found out that I really enjoyed it. Now it’s my favorite part of the game.

I’ll admit that M+ isn’t for everyone, but I would encourage people to step out of their comfort zone and give it a shot. As for the alleged toxic behavior, it doesn’t exist nearly to the extent that forum-posters would have you believe.

Except m0 gear is already lower ilvl than LFR, which is queueable.

It’s also lower ilvl than Korthia gear, which is solo.

It’s also lower ilvl than World Quest rewards in 2 weeks.

Try again.