It's time for a m+ queue

I don’t think so. I think people wanting to just slam out easy keys to farm gear would much rather just hit a queue button than search LFG for a specific key

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If there’s a hot trinket and you could select the key then queue times would probably be fairly quick. Also, I wouldn’t use a queue, I just think it’s the only way to implement a leaver penalty that doesn’t mess with premade groups.

People think they’re Albert Einstein with their opinion on M+ with queues, but I honestly just think it would be fun.

I noticed that people’s problem in retail is that they get too attached to old ways, they never want to change or adapt their way of thinking.
The “elite” players, I noticed, when you look at comments you always will catch one talking about how they are out of touch and I think it’s true in a way.

You have these world first WoWhead article writers uploading videos about Farseer and ranking their tier bonus D tier or whatever. Well have you noticed something? Farseer is the only one with a damage component to their tier… Wow. Maybe perhaps Farseer is about doing damage and not just healing? Wow, maybe it’s as if Delves exist in the game.

We have Delve builds on Icyveins now, it’s time to acknowledge that healers doing damage is going to be an aspect of the game. Looking through the scope of raid and M+ is being stuck in an old mentality.

I feel like for better or worse there are areas where blizzard would like people to talk to each other more and not less. And I think m+ is one of those.

No. 10char

Won’t happen because there will be screams for nerfs as within a day because mouth breathers can’t face roll the dungeons.

Good idea. It should be an optional system entirely.

I’m not entirely opposed to mythic dungeons being added to RDF, but I don’t think it should ever be a replacement to making your own premade group.

At the very least they could put M0s in RDF to test the waters.

this is just ignorant considering pretty much every major content creator stipulates that tier lists are useless fun content to make and that they dont matter until the content is live.

you would probably be the minority in this.

we are like this because we know hoe blizzard is with their “great ideas” that usually end up as a net negative to the player base. dont believe me? look at the aoe stop changes and how well they have worked out.

Man, can you imagine the subreddit that’ll be born if they do this? World of Warcraft’s own version of Tales from the Duty Finder, now with 10000% more salt.

First season was awful but other than Priory I do think they hit the right balance of kicks being important but not Grim Batol.

I spent 4 hours playing last night. I was invited to 3 groups, none of which finished a dungeon.

LFD for m+ is one of the worst ideas in the history of ideas, though. That’s not the answer.

When you que for someone else’s key…isnt it random? Aren’t you just trusting the person who is building the group? You have (in most cases)zero influence on what happens when applying to someone else’s key. Yes if you see something you don’t like you can leave but I honestly don’t even think I’ve ever seen that happen…I’ve failed probably just as many keys as finished when applying to a run and I had absolutely no control over how the run was going to go. The most we ever say to each other is hello and gg. Or the group fails. A que would be exactly the same until a certain level of difficulty where communication becomes important. I’ve had +2 keys not make it past the first boss and in the very next run two time a +8. Nothing would change.

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There’s a ton of communication in keys. If no one posts a route or says anchoring but “gg” then that’s right after the first pull fails.

I don’t have that same experience. I rarely see a single form of communication in pugs. Aside from hello and gg. If people aren’t knowing what to do occasionally I’ll see a sentence or two. But when everyone knows the run it’s just smooth. Again…some groups fall face first. The ones that don’t tend to clear the instance. Shrugs…I really just don’t see how it would a single bit different than how it is now when I apply to a key. To a certain level anyway. Sure above tens and stuff communicating is important and probably required in most cases…but below that…how much are we really talking to each other in these things?

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they basically forced the vdh/boomy meta by making those changes and putting so much weight into aoe interrupts.

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lol people who play qued content would definitely rage lol.

Sounds more like you want to force people to carry you.

Yeah but once you are in the group you can at least get some info on who is already in the group. Hell the amount of times Ive peaced out bc theres a 4m hp mage in a 12 is pretty funny actually. So you’re not necessarily blindly trusting the leader, unless you just don’t care to check i guess

I mean… if you’re all in same guild sure, but to just join a random with other randoms… no