Telling people to go away just cause you want to be delusional doesn’t actually fix the game! I know its a hard concept to grasp.
Unfortunately, the only way the game will ever improve is if people tell them that they’re doing a bad job, because that’s all they ever do now. You can stick fingers in your ears and pretend but its not really going to change that people today, don’t actually enjoy this game anymore.
What made it special in your opinion? All I know is the design and balance are very bad now - the game is built in favor of high burst/high sustained damage specs with the best defensives. It’s so FotM, overly fast, and thus boring.
DF and TWW are basically the closest wow has been in terms of what various specs can do, vanilla to BC had entire specialization trees that were strictly trap options
When was it not bursty 'cuz I distinctly remember dying in the opening CC chain of arena season 3 for a grand total of 0 damage and 0 healing. Not like an expansion’s S3. The third arena season ever back in TBC.
Very well said!, and thank you for articulating what I’ve not been able to fully express for years. The “charm” of the game and community today is far far removed from the friendly, thoughtful, inclusive game I fell in love with back in 2006. I think it was when BfA came out that I fist noticed the shift from an inclusive game & community, to a far more aggressive, competitive, restrictive attitude. Its sad that new players can’t experience the old wow
The m+ and raiding simulator game isn’t fun for the majority. Anyone still playing today just has serious addiction and mental issues at best. The actual majority is playing other games, but I am going to stay here and remind people that they are in the wrong.
I’ve done almost no content in the last few expansions, heck, I hadn’t logged in for close to three months before yesterday…
For the sole reason that it is not fun.
You can tell yourself whatever you want, you can stalk peoples armoury’s like a scorned ex, you can dwell in your main character syndrome and take all the self worth your need from thinking playing WoW makes you special, that’s your choice, yet you do not get to tell others what they find fun, yet when WoW became M+ and only M+ after BFA, fun took an objective nose dive from a high rise building and is rapidly speeding its way into the inevitable faceplant.
Blizzard also seemingly knows this, given delves and that they caved in and are going to add housing.
Why?
For fun.
Though the spite-filled diablo devs are trying their best to hamstring delves and ruin it it would seem.
Not that housing in any way interests me, but it’s quite clear that the soulless M+ speedrun simulator WoW has become isn’t pulling its weight anymore on the fun stakes for all but a fraction of the games audience, for some of us it quite simply never did and is entirely detrimental to getting a new audience who isn’t demoralized into submission already.
If you don’t like the content that’s here now, with the widest variety it’s ever had, then just quit already instead of trying to ruin it to suit your impossible demands. Whatever imaginary perfection you’re expecting will never happen. Not even in Classic. You want a new game that nobody knows anything about, and that’s something that can’t exist anymore.
What about wow dungeons makes wow not a massively multiplayer online game again? Because several MMORPGs either have shorter dungeons or just aren’t dungeon centric at all (dungeons are notoriously the least popular content in GW2 and are mostly a 1.0 legacy)
The point being made here is that the Horde disappears from the story the moment we don’t have faction war going on. I say that is a fairly legal criticism of it.
I still play GW2 from time to time as it is my favorite non WOW game even before BG3 or age of mythology. The unique ability system that your set changes depending on your weapon of choice is a genius stroke.