Quoted from a recent interview with Ion:
“We know that looking at a specific talent row or two abilities, there will always be one right answer. So part of what we’ve tried to do with covenants as a whole is to make them a larger bucket, a collection of choices, with different pros and cons. So yes, even if in one situation, this one covenant or class isn’t optimal, they have their time to shine elsewhere…so overall that makes them an accepted part of the meta.”
…my question for everyone is this: Given they already know that there is always a RIGHT answer in a talent row or between two different abilities, do you guys think they’ve situationally differentiated covenants enough to create meaningful choice for players?