Classes that don’t bring ‘as much’ utility as others.
My monk is loved, my DH is loved for any specialisation they play. I’ve had two high key carries on this from my previous guild (that died ) purely for my specs abilities alone.
When I used to play Retribution Paladin though I have gotten many more rejections on higher keys than compared to these two characters. Ever since I’ve gone Protection on it, the tables have flipped and I can be picky about what I want while still having all the interrupts and high damage.
I asked you why I would ever bring a feral when I could bring mechanically superior classes with a lower skill ceiling and less room for error, to the point where a mongo DH smashing buttons with his forehead could out-DPS all but a legendary feral player.
Mistweaver monks, no utility worth bringing to mythic raids, lowest hps by far even to shamans, no immunities, no damage reductions, lowest damage output after nerf to their haste build. They’re a freeloader spec that relies on other classes to fill in the utility requirement and hps requirement on every encounter this patch.
But they are decent enough in M+ / PvP as a consolation.
By highest level do you mean like +25 and world first keys? Roughly half the specs, including all non-resto Druid specs, all Shaman, all Priest, all Locks, frost/arcane mage, survival and marksman Hunter, windwalker Monk, just to name a few.
More specs are viable for Mythic raiding since the first of most classes/specs can add unique raid perks but there’s still a tier list that varies depending on the encounter.
Hate it when people think I’m trolling as arcane when I try getting into pugs.
I will not conform to fire.
I will not be a meme caster, I refuse to become a meme.
I never said there was a reason to bring a feral over a DH because there really isn’t. I agree with you on that. But feral is not bad. Get that out of your head.