Is the World of Warcraft story anti-justice?

No, in his case

The point is not about “chances”, but to lead the story to where it would “fulfil” the prophecy that the devs invented.

It interfered with an option to evolve / conclude Jaina’s story, and arguably made it so that she would not participate in the Legion events. It was a killsteal from the players who had some grievances with the character. And it was a stolen opportunity from those players who would wish to lead Garrosh in another direction.

The prophecy must be fulfilled. No matter how much damage is done in the process to other plotlines, or things that the players like.

Very ironic, that the people who claim moral highground, and that sometimes it’s a good idea to forego the immediate gratification for the sake of something bigger / more important, in practice are exemplary of selfishness and rushing to one’s means no matter the damage to others. And trust me, if people would want, they can tell the tales of how much damage was done to what they liked by these narrators in the chase of their personal desires and self praise.

When there is no clarity on what exactly each of those things mean, there are no criteria, and no consistency on the dev side to stick to said criteria across all of the narrative, the idea sounds hollow at best.


gl hf

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