Is Soul Shard farming THAT bad?

Shadowburn & Soulfire, neither of which see a lot of use in PvE but are used a lot in common PvP builds.

So he didn’t die, he just went for coffee? lol cool. Wouldn’t be something you could pull off often enough to count on. I was running on a couple hours sleep. Wasn’t really sure on the how and why and planned to test further. hanks for the clarification.

I just wish they wouldn’t get lost when I am in flight.

Does anyone else cackle madly while extracting the souls of their enemies? Anyone?

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it can be annoying if you are farming for something in a low level area and run out of soul shards.

You should never be running out of soul shards in normal settings unless you constantly get yourself killed. For raids? Yeah, you’ll want soul shards, and plenty of them, but you save yourself some hassle by using your imp instead of the more powerful demons. You want to budget at least two soul stones for every boss fight: one for a healthstone for yourself, and the other for a soulstone on a healer or tank. And try to hit trash mobs in the instance with drain soul, to help replenish your numbers.

Core Felcloth Bag holds 28. As someone who’s played warlock for 15 years, I’m glad to have this back in the game. Just keep the bag full and you’ll have nothing to worry about.

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Every raid has trash you can get more shards off of (and should be)

Beyond that, once av is out you can literally just zone in, go to the big raid “death ball” and drain soul whatever they’re targeting and get about 20 shards in 5 minutes.

Shard farming is a non issue for pve, and even in pvp is mostly negligible. You will learn to just start drain soul tagging things instinctively.

If anything, my issue is that I often end up with too many shards at times

I have a 16 slot soul bag, it always has 16 souls in it.

There’s nothing hard about getting shards. It’s not even farming, you’re already killing stuff, you just do it with a specific channel that is also another dot.

In raids, kind of. the tanks SHOULD be asking for HS on each boss, and SS lasts 30min.
If you wipe a lot then that’s even more HS to make, and MC you’ll have to either go sac demo spec or succubus, so even more stones.

The thing though it, shard farmings doesn’t take that long, killing 16+ mobs should take a few mins, and that should be plenty (probably over kill tbh).

When you take a flight the soul shard is refunded.

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Frankly, the loss of bag space is probably the bigger downside. YMMV of course.

It’s part of the class though. Streamlining it away killed some of the flavor.

PS: Maybe I’m misremembering things but I believe the name of the person you soul drain used to appear on the shard.

Shadowburn?

Try it in action.

Hover your pointer finger over your left click. Now close your eyes and take a deep breath. slowly lower your finger until you feel the button and hear a *click.

After that you need to grab a pen and paper ASAP. Record your entire experience while it’s fresh and use this information for later reviews.

That’s about how hard it is to create a soul shard

If something like getting a few soul shards bothers you, this is not the game for you. Quit now.

I have not red any of the posts but what I can tell you so far is that I have not soul-shard farmed, ever! soul-shard’s come as a standard dps rotation. Also you have a soul-shard dedicated bag that only holds shards in it, you get your first at level 20. Mine is always full and never ever had to farm for shards. If a lock tells you he has to farm for shards he generally is a bad lock

The only problem is managing bag space around shards, imo. Along with enchanting my bag space is limited until I can obtain all 16 slot bags

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as the name indicates, it consumes a souls shard as well (unless this was nerfed in 1.12)

It’s not hard at all. You get shards from using certain of your abilities to kill mobs. I only carry 3 at a time, and if I need more, I kill some mobs.

It’s not that bad, I kind of like doing it actually.

The hard part is bag management, but other classes like hunters and rogues deal with the same thing also I think

You can also drop off shards in your bank, so at high levels I’ll probably be doing that and have a reservoir of ~40 shards just from normal farming or whatever I’ll be doing at 60

I see mentions of bag space, it doesn’t really bother me. I played hunter back in Vanilla, and I had to carry a large ammo bag and extra ammo in my regular bags each raid. Had to do mining to make my ammo.

So soul shard farming is far easier than mining for mats for ammo. And the bag space loss seems to be a pet class thing, since both hunters and warlocks both give up an entire bag slot.

Farm them off trash as you go and you never run out.

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