I follow this forum a lot although I don’t participate much, and a recurring argument I see here is players saying that WOW devs tried to expand the lore through Shadowlands.
I think symbols are very important for you to establish a franchise with the robustness of Warcraft. And from what I’ve been following the lore in recent years, my perception is that we are not witnessing an attempt (even if poorly executed) by the devs to expand the universe of WOW, but simply to undo the previously constructed lore.
Shadowlands in many ways was the culmination of that process, and I think the amount of destroyed symbols in the game that we have today makes it very difficult for the player to even understand the plot that is being built.
Let’s start with Shadowlands cinematic. It would not be inaccurate to state that the Lich King is the greatest symbol of the Warcraft franchise. And that while from a narrative perspective it is the great background that brought us from the RTS game to the MMO version of the game.
In this sense, at the narrative level, the destruction of the helm of domination was not only the destruction of an item, but the deconstruction of the last 20 years of Warcraft. Meaning that an old symbol of warcraft lore would be replaced by a new symbol.
And I think that’s where the problems begin with such a bold attempt to remake your lore. Any symbol of fundamental value such as the helm of domination carries with it the meaning of all elements of a narrative. And if you want to destroy a symbol with this meaning it would be so much better if you have a very good symbol to put it in its place.
And I think that’s where some lore deconstruction problems arise where the Lich king’s helm and its figure itself end up being the culmination of a destruction without putting anything in place. In recent lore that Sargeras was never the agent behind his own actions. That actually the Legion was ultimately a sub-army of the Jailer so to speak.
We also saw that all Horde symbologies were basically abandoned, for example the warchief function being totally diluted by the reigns of two tyrants, and fundamentally aspects of the Orcish Horde and its lore by extension being seen as traces of a primitive society that corroborated situations destructive to the entire Horde.
In the Alliance we saw the erasure of all races in the faction in the face of the exacerbated protagonism of humans. And mostly we follow the slow demise of the kaldorei lore, with the culmination that an isolationist race like them and mostly attached to their own territory loses its greatest symbol because of the mad decisions of an overseas king.
We saw further on the cosmic level the complete reconstruction of what cosmic forces are, and the implications that the specter of death had on basically all others. In addition to having had the introduction of these mysterious beings called first ones.
Not to mention the destruction of most of the orc lore that went down during Warlords of Draenor. The bizarre characterization of Sylvanas totally out of character. In addition to the destruction as a result of the forsaken lore.
Which brings me to the question of this topic that I would like to hear from you. Is what we’ve seen in recent years part of a universe expansion process, with new symbolic signifiers, or are we simply following the trajectory of a new team of developers who have a latent and explicit desire to undo the entire warcraft background?