Is scaling in all of Classic or just some of it?

A gray mob should not take as long to kill as something my level (or above) does.

*What’s a (good) addon for mob/enemy hp?

Try “Real Mob Health” on Curseforge or the Twitch app.

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I thought it was just a data gather/guestimate one. Thanks for the reply tho.

you gain 0.2% extra crit per level of mobs under your level. so if you were to say hit a level 1 npc when you’re level 60 you’d have an extra 11.8% chance to crit.