Is it too late to fix some of the gcd bloat warlocks have? Or to move some of our damage back into dots? Affliction dps takes so much freaking setup to get going, especially in m+. You spend the entire time “setting up” and never getting anything off.
Then I watch literally every melee class just roll face, instant casts, damage up front.
It’s very, very frustrating. Maybe it gets better at +15 or whatever, but in +10 mobs don’t live long enough to kill them, and even with all my CDs it doesn’t compete a sinful brand DH popping meta on the pull.
Change mastery to be more damage the more dots are on things, reverse of resto druid mastery. Make drain soul count towards mastery and make the dots tick faster. Make MR a soul shard spender that empower your next spell.
SoC - also applies agony and SL when it explodes
Agony - Starts at full stacks
Drain soul - hits all targets with your dots on them.
UA - next UA is a separate dot, and doesn’t count towards your mastery or your UA limit.
Short summary: Dots are too weak, there’s too much setups compared to every other class got a weak payoff, and there are too many buttons.