Is it time to remove the dungeon slow/stun mechanic for low-level dungeons?

Sure, then why are boosts just now unlimited when these changes were added back when it was just one boost per account?

INB4 “so people buy more account subs”

It was just a bad choice, those can happen without needing to attach theories to it.

Sure, though I’d argue that a game developer should value players making their in game currency from interacting with the outside game world rather than marketplace arbitrage.

Paid boost was unlimited for battle.net account.

“can you show me what 2+2 is and dont just tell me its 4 okay!!” type rhetorical tricks don’t really work on me.

This topic was automatically closed 60 days after the last reply. New replies are no longer allowed.