Agreed.
FREE THE BUFFS!
Agreed.
FREE THE BUFFS!
Tell me, how many spots are there in a dungeon group? And if you have to pick between not having PI and having it, what will you do?
People aren’t locking a spot in M+ for PI if that is what you are implying.
PI has never been the deciding factor on mythic+ runs at all.
Holy is meta now, but it’s because of their healing and damage getting mega buffed not PI.
Season 1 and 2 were holy Paladin dominated, guess they didn’t need PI then?
In a 5 man you weigh the pros and cons of what each member can bring. You can’t bring everything.
Avoiding the question I see. This means you understood what I said perfectly. This discussion is over and you’ve admitted you were wrong. Good day.
Yeah even with PI, Shamans are more likely to be chosen than HPriest and we won’t even discuss how small the populion of Spriests are.
Don’t group with 90% of the player base. Roger that.
No one avoided it, it was just a stupid question.
I have never, once, invited someone because they had PI. Bres? Yep. Lust? Absolutely. Soothe? If the dungeon could use it. PI? Not a single time.
So to answer your question: If I had space for them, sure PI is good. If I needed to fill the other utility that is actually important… I wouldn’t think twice about going without.
edit: Now that I think of it… I don’t think I have even accidentally gotten PI in my group since I switched from Priest to Druid.
How did I avoid it?
When assembling a 5 man group PI isn’t really considered at all.
I was pointing out that holy being the meta healer right now for keys has nothing to do with PI considering both priest specs (really all 3) were considered “weak” for high keys in seasons 1 and 2 despite having PI.
Priests that don’t actually play the game at an organized level and will just send out random PI’s whenever they feel like, sure.
But Priests that are actually trying to play the game get annoyed by it because on some fights they may have to remember 4 to 5 different PI targets at different timings.
There’s 0 evidence that this is a thing.
What are you talking about? If a Priest mistimes their PI or Fairy, it can completely change when a players cooldowns are up and can ruin the entire pull. It’s annoying to be so dependent on. Two examples for Warlock off the top of my head,
On Anduin, if you don’t get double faeries + PI after intermission 1, you can’t use infernal before intermission 2 at all because it won’t be back up for the remnant.
On Jailer, if you don’t get faeries+PI right before the last 6 stack, you lose a TON of damage and then you don’t have tyrant up in time for the charm sets.
What do you mean there’s no evidence? Perhaps you not experiencing the problems doesn’t mean they don’t exist.
Also, calling something a “player problem” to dismiss a point is so incredibly dumb lmao. Who else matters? Players matter. And PI is just the next thing that most people hate that people on the GD and on hyper-casual twitter (not to be confused with the real casuals) will pick to pretend they want to keep/care so much about/etc just to try and stick it to the playerbases they dislike. No different than how the Covenant debates went.
I both get PI and I assign to my guild who should get PI on fights.
It sucks as an ability to manage and it sucks as an ability to build strats around. Look at this lmao
This entire post reads more like a complaint that SotFO was too hard and drives this level is absurd min/maxing.
This entire post reads more like a complaint that SotFO was too hard and drives this level is absurd min/maxing.
how? nothing was about the bosses so much as it was about a single ability (or, two I guess w/ faeries) that commands that much attention.
every tier gets min/maxed. timings will always line up with certain classes abilities better on some fights than others, and if things like faeries/pi exist to fully maximize those timings it will always be used. doesn’t matter what tier/fight/etc. and since pi is a haste buff, you’ll always want it on certain classes and not others which makes it even more annoying for everyone because some classes will always get juiced and others never will.
What if they changed it so it did one of two things? (Not randomly one of the two, but presenting two options.)
First, PI can only be used on yourself giving the priest 25% haste, but in addition:
Priest never has to worry about about who to give it to. They always get the buff, and everyone else has a chance to randomly get it and see their numbers go up for the duration so it becomes more exciting for everyone when they press it.
the best thing they could do for PI would be to make it a mini-lust on a shorter cooldown. Something like 5% haste for the whole raid for ~10 seconds every 2 minutes.
Priests that don’t actually play the game at an organized level and will just send out random PI’s whenever they feel like, sure.
But Priests that are actually trying to play the game get annoyed by it because on some fights they may have to remember 4 to 5 different PI targets at different timings.
No true Scotsman…
What are you talking about? If a Priest mistimes their PI or Fairy, it can completely change when a players cooldowns are up and can ruin the entire pull. It’s annoying to be so dependent on. Two examples for Warlock off the top of my head,
On Anduin, if you don’t get double faeries + PI after intermission 1, you can’t use infernal before intermission 2 at all because it won’t be back up for the remnant.
On Jailer, if you don’t get faeries+PI right before the last 6 stack, you lose a TON of damage and then you don’t have tyrant up in time for the charm sets.
What do you mean there’s no evidence? Perhaps you not experiencing the problems doesn’t mean they don’t exist.
This doesn’t make the class dependent on PI. If it didn’t exist in the first place, you would adjust cooldown timings/strats accordingly. This isn’t evidence to say that it’s bad.
Also, calling something a “player problem” to dismiss a point is so incredibly dumb lmao. Who else matters? Players matter.
Sorry, I thought it would be inferred that I meant that it’s a player created problem, not a game problem that needs to be solved.
And PI is just the next thing that most people hate that people on the GD and on hyper-casual twitter (not to be confused with the real casuals) will pick to pretend they want to keep/care so much about/etc just to try and stick it to the playerbases they dislike. No different than how the Covenant debates went.
Posting on Twitter or GD isn’t the same thing as voting.
I both get PI and I assign to my guild who should get PI on fights.
It sucks as an ability to manage and it sucks as an ability to build strats around. Look at this lmao
So why are we arguing for removing PI and not other raid cooldowns? I can make a similar chart for when our warriors should press Rallying Cry, or when our Shaman should SLT, etc…but these aren’t “problems” to you, are they?
Sucks as a Priest having to give up your own personal cooldown because it provides more value to others.
Looking at the new talent trees, I think most priests are going to easily have the points to pick up the current PI legendary effect. That said, I truly believe the best solution is to just have PI apply a 5 minute forbearance type debuff to prevent the stupid PI stacking.
Edit: A consequence of this idea is that it would probably make RL jobs more difficult, not sure what to do about that, tbh.
No it’s funnier if they keep it as it is. All the parselords be foaming at the mouth. Bonus points for all the priests casting PI on tanks or pets, you guys are the true heroes.
Holy Light this thread is a dumpster fire. After reading a couple hundred posts I can only imagine the community outrage if Greater Blessings came back. lol.
Seems the community wants buffs that benefit everyone, benefit themselves only or benefit nobody.
Seems the community wants buffs that benefit everyone, benefit themselves only or benefit nobody.
Meanwhile pvpers are perfectly happy to PI their teammates because it benefits the team. PVE Parselords only care bout themselves lol.
I don’t care if it’s cast on me. When I was doing raids, I wanted my group to beat the boss. That was the most important thing. It’s something unique for Priests. And classes should have something unique and special about them.