I would rather spam shadowburn tyvm.
âBolts hit hardâ for sure bro. Let me let Drexia know he playin game wrong
idk why we are trying to downplay 1mil chaos bolts NOT HITTING hard but go off. secondly most of their dmg doesnât even come from bolt itâs consistent dmg from wither and instant casts. but getting bolts off isnât prio so of course you are not gonna see fat bolts unless he is of course free casting in A COIL go into SHADOWFURY SETUP. the lobby i just described literally gives him that range to cast because itâs all casters and a arms warrior with a hpal to provide bop when i do connect to him
Blizz probably needs to reduce cast time & cd on shatter with the forbearance changes tbh; was already outdated now itâs worse.
Also just make it baseline.
dk why it doesnât scale with haste. or better yet get a buff because doesnât wrecking like hit for nothing compared to these 2 mil shields.
dk why it doesnât scale with haste. or better yet get a buff because doesnât wrecking like hit for nothing compared to these 2 mil shields. Also forb got changed?
Do all of the MS modifiers also impact cleave damage?
I tested collateral damage, fervor of battle, and merciless bonegrinder from the arms tree with seismic reverberation and barbaric training from the class tree. If you can stack collateral + bonegrinder, you can get 3.5+m cleaves that proc a 900k slam and an additional ~1m free cleave proc in the same button press that all land at the same time. It sounds like kind of a lot of setup but really all you have to do is press sweeping strikes, hit a few things, bladestorm, then csmash into cleave.
You get one against many and practiced strikes from colossus tree. Against something like a DK or BM hunter, you can get an additional ~40% modifier on top of all this. Not a super viable arena setup against anything other than double melee, but against double melees, itâs actually kinda unhealable. Just martial prowess buffed cleaves that hit three things hit really hard since you get a free 30% cleave and slam on top of them.
Itâs not even worth talenting lol.
Iâve seen overpower crit for a million, is overpower op too?
Bolt doesnât hit hard, compared to any other spell or prior iterations of the spell in general.
acting like it does is comedy
Not for how risky and involved it is, at least not from what Iâve seen.
Yeah but itâs not apples to apples against time periods when bolt hit much harder, proportionately. Destro does a lot more damage with everything else now, where in those times it was pretty much just bolt.
Yea Iâd be curious as to what it stacks too, Details was showing 4484 per stackâŠbut there is no way thatâs correct.
Slams hitting for a millâŠlol kinda crazy atm
Yea Warrior is absolutely destroying every match Iâm inâŠliterally havenât queued a solo shuffle today without a Warrior in it lol. This balance team has no idea what theyâre doing. Warrior didnât need more damage at all, what they needed was better uptime on target and maybe a buff to defensives.
Blizz just canât seem to hit the mark, everâŠlol
anything hitting for over a mil is a hard hit doesnât make it op which i never said to top it off i said that i got nuked by casters which i got nuked. itâs not my fault sp and lock together can nuke me in a coil shadowfury setup lmao.
No whatâs OP is the Mortal Strikes with 50% healing reduction hitting for 1.5mil along with 1.5mil Executes. Warrior didnât need more damage at all, what they needed was better methods of staying on targets for more uptime and maybe a buff to defensives.
Yeah Iâm not arguing if it had pad scoreboard damage. Iâm arguing that nobody is getting nuked by âbolt hitting hardâ. You can eat 4 bolts in a row if you want, responding with a 30s cd health stone saves you every time. If itâs even needed
This expansion Blizzard has been hap hazardly throwing buffs on PvE without actually putting the âThis doesnât apply to PvPâ modifiers on a lot of tuningâŠit just seems like they donât really care for PvP tuning right now. Itâs been all expansion so far honestly.
A good example of this is the multitude of Feral buffs for PvE reasons but zero nerfs in PvP to balance that out.
Itâs insane to me how outdated the ability is tbh.
Itâs also interesting to see how much warrior doesnt get to keep utility expansion to expansion because of how broken it is.
Condemn execute charge
6s intervene
Crushing blow charge
Intervene giving aoe spell reflect
Necro banner.
All such INSANELY cool abilities that, while obviously overtuned, all get removed.
Itâs so strange how their response to unholy DK was to keep all the nutty elements like 30s team ams with aoe bonus ams and just nerf numbers, but warrior gets the abilities hard pruned so its in basically the same state ability-wise that it was in like⊠legion?