This.
That is all.
This.
That is all.
I also noticed you play a Warlock. With that in mind, I think you will enjoy Feral. ie: keeping up your dots and refreshing
It is very fun to play, always looks cool, its fun to be a raging kitty
i like my personal transmogs for her, all forms allow you to keep toy transmogs,
best party buff in the game. Feral and boomkin both keep track of dots like warlocks.
Yeah a druid caught in a stun in cat form is an easy kill in battlegrounds. Survival instincts is a pretty poor defensive cooldown compared to what other classes get. And bark skin is only 30% damage reduction which is better than nothing, but not really impactful enough to do much.
Our greatest defensive ability is bear form, but sitting in bear form means you are doing no damage and it doesnât do much against magic damage.
I just want frenzied regeneration to be unnerfed in PvP for feral and survival instincts to go back to 2 charges. I think that would help make up for the fact that most other specs have complete immunity or nearly so.
I mean just compare rogueâs evasion, cloak of shadows, and smoke bomb to our defensives. Complete immunity while not reducing your own damage output at all is a lot better than 60% damage reduction from survival instincts, 30% from bark skin, and bear form.
And itâs not like our mobility or healing is anything out of norm for melee classes these days. Yes we can break slows and roots twice every GCD but we only have 1 charge and 1 mini charge. Demon hunters, warriors, rogues, and monks all have a nearly unending stream of charges, dashes, and teleports to reach an enemy.
Other melee classes also have just as much self healing as we do, if not more.
I donât mean to complain about feral druids in PvP. I think they are still a strong class and definitely fun to play. Rather that we have some key weaknesses that I donât think are made up for by our strengths.
too many buttons and highly depends on snapshotting (antiqueated gameplay)
Donât personally feel like too much button bloat, your berserk can be macroed with 4 additional things to be a 5 in 1 press to ease it a little (berserk, natures vigil, trinket, tempered pot and feral frenzy). Snap shotting is one of the main reasons I like the spec.
But I respect your opinion, we all resonate with different things.
It doesnât. You can ignore snapshotting and still perform at 85-90%
Handling snapshots well is what separates âgood playersâ from âFeral playersâ
Itâs really not. When people say âsnapshottingâ they tend to think of the Mists era snapshotting where you would pull some funky maneuvers with very short-term buffs to align for a short time and create a super DoT. Thatâs not what Feral does. Feral âsnapshottingâ is no different from the myriad other classes with a buff that says something like âyour next Chaos Bolt deals X% more damage.â The only difference is that the ability weâre buffing happens to be a DoT.
Thereâs only three buffs that snapshot. Bloodtalons, Tigerâs Fury, and Sudden Ambush with really only two abilities that interact with them (Rake and Rip) and each of those only care about two of the three buffs. This is not remotely like the clunky snapshotting that first coined the name and is frankly not that different from what other classes do. If you want to call it antiquated, Iâd like you to go into a bit more detail as to why you feel thatâs the case. Certainly I donât see a need to remove one of Feralâs main source of interactivity and skill expression off of so vague a statement.