Is Anyone Else Totally Unbothered by the Prune?

I don’t see this as a prune, honestly. In the past, the idea was to remove for the sake of removing. Right now, it feels like they’re getting rid of redundancy and weird priority conflicts. Class spec trees seemly untouched could be an indication of this, meaning utility is mostly left alone (correct me if I’m wrong, haven’t check all classes yet).

Using Fire Mages as an example, P. Flames removal is fine but Scorch (castable on the move) doesn’t seem so much.

Demonology had a lot of junk talents which, again, won’t make much of a difference. One weird thing the Felguard moved into the spec tree. Like, is there a reason? Are we getting alternatives to the Felguard or is it just to fill in the gaps left?

I think it could bring more meaningful options in the future but devs got to be careful.