So all this time gating of different systems, the delaying of flying, of LFR, all that is caused by systems created a decade ago when they weren’t even present?
Because afaik those are generally the main sources of complains.
So all this time gating of different systems, the delaying of flying, of LFR, all that is caused by systems created a decade ago when they weren’t even present?
Because afaik those are generally the main sources of complains.
Unfortunately I can’t see a WoW 2 actually being developed/published, but I agree. Too many old expacs of items/gear/bloat, limited in redesign capabilities, etc. I could easily theorycraft 101 ways they could make a WoW 2 from a lore standpoint (even just the lazy AU/different world) but businesswise I just don’t see blizz doing it, I’d love to be proven wrong tho
You don’t agree with me. It’s been noted.
Guild Wars 2 was not good for Guild Wars 1
…oh wait, yes it was.
There were some huge differences there.
You couldn’t make WoW 2 based on the same developers that have been failing with scaling, class identity, storyline.
It would be a cluster…
Its a nice Idea, but they can keep updating the game as is, changing as they have been and continue like this forever trying to improve.
What happened wrong in my point of view was that after Burning Crusade which just like somebody else said it was WoW 2, they kept making these expansions way too quick.
Such as WOTLK should of been years easy, with just updates. Then later on Cataclysm.
I do think that this Classic versions didn’t help the game. I think they could of instead taken a step back to make something better here.
Ultimately it will be a financial decision.
They could just as easily tack on another expansion. Other than story, what would WoW2 do? Make characters more realistic looking? The cartoonish nature of WoW is an essential part of the game.
The worst decision would be to split the user base. The cost of maintaining a mmo is substantial, having to maintain two with a split user base would take a big bite out of profit, which is why these games exist. The American market is minor compared to the Asian thirst for games… it would make far more sense to cater to that user base for a WoW2, politics aside. The Everquest experience is a prime example of how this could play out were it to actually happen.
The people who would make a WoW 2 are the same people we have right now. So the lore and storytelling would still be bad.
Honestly. Not a bad idea.
Can someone explain to me whey writing a novel from scratch is the same and writing a spinoff?
It’s not, but if you don’t like the original novel, chances are you won’t like the rewrite or the spinoff either.
Laughs in A Realm Reborn.
sure make a wow 2 no matter how much you wanna hate to hear it it needs to have massive changes for it to even be successful or its just gonna sit like wow. no one enjoys mmo’s anymore and the formula they use for mmo’s why you think every new mmo that comes out just dies cause there all basically using the same old formula.
WOW 2 ? where’ve you been m8 ? we are on wow 10.0.5.
I think people look at the idea of WoW 2 with rose tinted glasses and nothing else.
They took a game that was so successful it changed the gaming industry, and they re-made it and it was worse.
They then re-released the next two original expansions, with their revisions, and…they both pale in comparison to the original.
There are two main things at play, gameplay and community. The community will never be what it once was. It’s just a reality, it will never exist in that manner again.
The second is gameplay, something that these developers/leadership/management have very little clue about.
You should hope WoW 2 never happens, it would be an utter disaster to the franchise. They are better off milking this beast.
Its not sunday yet.
As much crap as I give WoW devs on these forums, I will say that I think class design is done better in WoW than in these other games. Once of the biggest problems is that other games just simply never updated their classes. Guild Wars 1 and Rift come to mind. There was at least a spark of hope left alive within most of us each time a new WoW expansion came out because: “maybe it will be better this time”. And sometimes it was! Having crap classes is fine if you at least offer that hope that sometimes comes true. Other games never did either.
And secondly, I would say that healing is a big thing a LOT of other games get horribly wrong. I think WoW has the best model for healing. FF comes close. Some games tried to do away with healing entirely and immediately undid that decision once they saw their game tanking. My point is that although a lot of other games are trying to “copy the formula”, their execution on it is what failed.
Preach my friend.
Diablo 2
Warcraft 2
Both have skyrocketed the franchises to incredible heights.
i agree somewhat…
I don’t think it should be wow2, because rarely does anything branded 2 ever do as well. IMHO wow needs a rest.
Classic at some point is going to catch up and that carries all the lore and old school evolution to where we are today. Let it continue being that. I would like the next expansion be a time reset. To carry on that evolution…
Get rid of some of the older content , that frankly has some horrendous bugs and just feels out of place. It is still going to be in classic. And start the world fresh. Have Chromie somehow reset the timeline right, The way it might have been if dragons had not slept ect ect… not sure the semantics that’s what they can figure out. I am not sure how it would work but it needs a smush down and streamlined. Alternate time line or something.
Anyway it would be a part two but not really. It is just a restart…Honestly it feels like the way its heading anyway like we have almost come full circle so it could be a set up for alternate timeline or reset.
and limiting starting zones and different timelines would let more characters interact. Right now new players and those playing alts are all spread out. Would be nice to see populated starting areas again.