Increase loot quantities in raids

Probably was also carried by WBs LUL

Yes they did because if you can’t use a dot because it bumps off other more useful debuffs then you are limited.

That is why removing the debuff cap matters. LUL, I swear people on this forum couldn’t add 2+2 to get 4.

1 Like

Clearly, you’re too dense to understand what I am saying:

It has already been theorycrafted, you gigantic idiot.

I 100% Is agree with this in addition I think they should give us tbc loot That way we could have tear sets more to your spec not just generic.

That’s not a bad thing. It was almost rare for guilds to not down KT by the end of classic. Hopefully with the shorter time frame and no world buffs it will make clearing naxx an actual achievement.

My classic guild struggled on some bosses without world buffs. Loatheb in particular. Most bosses we could down without world buffs but we still struggled on some.

If the same guild went in with much lesser gear and no world buffs I think it would of taken us a lot longer to clear all bosses, we might not of ever beaten naxx, but I prefer not seeing everyone run around org with KT weapons.

It will be like the old days of vanilla when you’d see a character with even a few pieces of t3 and thinking they were a god.

You can’t use dots in raid because they push off other bennefical debuffs in original classic you bafoon. So people weren’t allowed to use dots.

When debuff cap is gone everyone can use all their dots.

1 Like

Oh absolutely they should It should be at least 6 items per boss And they should change it to be like tbc Give us tokens.

That way we don’t The druid Bracers dropping every single week from a boss and then we don’t have something that you can have a pair of bracers for every single day of the year.

On top of that pvp system revamp At minimum If or not going to do anything else Get rid of the 20% decay.

At least that way it’s manageable Until that gives us wath classes Is with 60 talent plates instead of 71.

That way all the classes Problems are solved But we A little bit weaker.

While I definitely do agree with you that the debuff cap removal won’t make much difference for warlocks, it will allow spriest to to put up shadow weaving which is a 15% increase.

1 Like

bumperino, we need increased loot drops in raids

2 Likes

Feel free to link to the theorycrafting that has been done on the subject. Until you do, that’s an entire long wall of “I think someone did the theorycrafting, but I don’t have any evidence of it to back up my claims.”

You might be right. At the moment, your opinion is the same conjecture as mine though…an opinion without facts backing it.

Edit: and I would also point out that my other example was a rogue being able to use dots. That’s actually a pretty big deal with longer fights allowing for OH deadly + potential to rupture instead of eviscerate. But hey, you do you.

1 Like

increase loot blizz, nuff said

I suspect that is kind of the point.

1 Like

yup without increased loot drops you will have a lot of players pass on SoM and a lot of content gate kept from players because of the sped up time frame

You don’t need increased loot to enjoy this classic launch. You don’t need every item. You are not entitled to every item. This isn’t retail.

The only content i can really see being difficult will be naxx, but I’m sure by the time naxx rolls around everyone will be pretty heavily geared and able to get in there. It will just mean some players might have to go through other means of gearing, like AQ20 rep pieces etc. but I’m almost positive that every raid up until naxx will not be gate kept by gear restrictions.

I think it will also be kind of cool stepping into naxx and having it be an actual challenge, maybe a lot of guilds won’t clear naxx for a long time. That excites me more than seeing most guilds pump naxx easily, and will mean KT gear will actually be impressive to see.