And community property, and alimony, and child support (think of the alts, people!).
Imagine the betrayal of having your wow bf married to someone else on one of their alts.
The drama would be delicious.
Yes, a pvp Battleground set with a Wedding Chapel. Make it a battle royal. If you are not part of the wedding party and you die, you respawn in the losers pen. Last wedding crasher standing is the winner.
If I wanted to marry someone in game that Iâve developed some kind of character relationship with I need do nothing more than purchase a ring and stage a ceremony wherein I bequeath unto them said band alongside my characterâs love.
You could take it a step further and reserve one of your ring slots for said gift at all times or when not in combat, but the ceremony itself and what it means to the characters in the players mind, or the players themselves in the case of real life couples, is infinitely more important than whatever Blizzard could implement to acknowledge it.
I will admit, though, it would be nice to have surnames.
They do. You can buy a wedding dress, a tuxedo and even a wedding ring. Go make your marriage happen.
I donât need that, just give me half of everything you have so I can transfer it to my main.
Not true I can set up my camp anywhere in the world. The only game play benefit is an extra hearthstone.
You say that like that wonât be a major beneficial thing come shadowlands during the leveling experience.
It does, as player RP.
No last names anyway.
Blizzard said theyâd do nothing for official in game marriage.
They DID do something kind of like that, for free, in the very earlier game (GM officiating over a wedding/weddings, or something.) Then the game population got too large.
Also, such people would be the first ones Acti-Blizzard would fire to increase shareholder value!
FFXIV has huge paid wedding services in game. They run about 60 bucks and you have to book months in advance. Seriously Blizz is losing out on that transaction market.
I think they are smart to stay away from it. Our community is different then Final Fantasy community and I feel like there would be a lot of controversy around certain things and could potentially lead to drama and sub loss.
the biggest difference is this community, due to lack of enforcement in game by Blizz, is this one is more toxic. Otherwise they are very similar and share a lot of the same player bases, as people play both regularly.
Which is the part that concerns me and why I believe the approach of not having game supported marriages at all is the best course of action. It treats all parties fairly without bringing up any controversy the toxic players may create. I hope I stated that right I do have a hard time getting my point acrossed sometimes.
Lineage had marriage and it was a gameplay mechanic with perks
FFXI Online not only had wedding rings, they had a wedding dress.
It was a rare pattern, had to be crafted, the ingredients were hard as hell to get, and when there was one available on the AH it cost nearly as much-- and sometimes more-- than the legendary Scorpion Harness, aka That Piece Of Gear What Is Uber. (and rare as heck.)
You did not go into the marriage thing casually on FFXI-- or at least, not cheaply.
I remember there being weddings in Ragnarok Online, it was always a big event.
It is not something I would vote for.
I immerse myself thru my character/s who are too busy travelling, adventuring and trying to make the world a better place to want to settle down, get marriage, make a home, ect. The is World of Warcraft, not As The World Turns.
Personally, I feel those are things that tie us to the real world, not a fantasy world where we get to be heroes. i mean, what is a last name next to being able to fly a griffon or marriage next to being able to slay a dragon or keeping a house next to saving the world. Those things are mundane, everyday stuff. In WOW, we get to live out something much more creative and exciting.
The characters are wholly created for that world. How much of ourselves we choose to put in them is up to us.
Marry me. 10x
Thereâs literally nothing wrong with that. Players in other MMOs arenât exactly all married. For the most part itâs a side thing with zero benefits; itâs not meant to be âthe gameâ.
Itâs about your character having a real, valid, true, place in the world.
âSilverleighâ who, exactly? Which Silverleigh? Oh! The one who did those things. Cool.
ButâŚwhat is Silverleigh like? What does she do in her spare time? What does she enjoy? Does she like Roman architecture or perhaps Pandaren?
In WoW our characters are, for good or ill, essentially âblank slatesâ. They arenât people, they have no desires, they have no goals, they have no personality. Theyâre just avatars. Objects we explore the world through.
Perhaps they donât have to be. Maybe we could give them more. Maybe we could explore them at themselves. Maybe Silverleigh likes Italian architecture, maybe she has a fondness for ceiling lights, maybe she likes a lot of stuff. We have no idea what she likes because sheâs a silent protagonist.
All we are, in WoW, is a silent protagonist. We have no âselfâ. Player housing, player marriage, other such systems, serve to give us a sense of âselfâ to our characters. Maybe itâs not our self, but itâs still a âselfâ.
Edit:
The point is that everyone is a real person. Even if you save the world, fly on gryphons, and take the fight to the bad guy, you still have a life.
Thatâs why being able to have a life means something to some people. You canât just be the âheroâ for some of us. Thatâs not enough, thatâs not an identity. Thatâs not even a job. Thatâs just a thing you do when it needs doing. What happens 99% of the rest of the time?
Nothing is stopping you from marrying someone. Craft some rings, invites the guests, and enjoy.