I'm starting to reevaluate my decision to keep playing

Interesting, very interesting.

:nerd_face:

once you die on that hill, you’re critter fodder.

Well it was but it’s getting better. World wide inflation was caused by COVID induced supply chain issues but those seem to have been resolved and the economy here and elsewhere is starting to improve.

Hopefully that will be good for the game.

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I mean, if you’re not having fun, walk away.

In terms of your concerns, they don’t really make a difference for me personally. I respect your right to have those opinions and am not trying to prove you wrong.

If you completely ignore current content, it’s a pretty enjoyable experience still.

/AGREE my excitement at Blizzcon '23 has died off too quickly. Not surprised. Hopefully, Chris Metzen can revive the LORE with “War Within” because this hand-holding soap opera of a drama WOW has become is quickly turning to trash. World of Warcraft seriously needs a decapitation and bloodshed. This is not Hello Kitty Island Adventure or is it?

You dont need to tell him to quit , buddy.
Just dont have to.
Odont know why im even here typing… the only thing i would want to do is hardcore small servers less dcs. No money trading. So its just people playing the game. If i was the only one on the server i would play it if dcs and phasing was taken out.
But instead blizzard receives no income.

And i guess gms need minimum wage and some kind of insurance and what not. So they look at the cost of a yearly salary per gm to hire

I do, under this circumstance. He didn’t take responsibility for his choice. It was Blizzard’s fault. It was bad leadership. Everything out of his control.

It could have been another “I’m not having fun anymore” and it wouldn’t have piqued my interest. But if someone is so focused on blaming someone else for their circumstances, yeah, I think the most help I can be is to tell him to quit.

I stopped playing for 13 years; this is how he can take all these weighty subjects he has no control over off his mind.

Sure, quitting is the last step. But I feel this poster should.

I aint your pal, buddy.
I aint your buddy guy…
They will quit when they get to mate?..
If only wow could keep an expansion without nerfs in the game. Talent trees and could just skip certaing expansions leveling to last expansion. Stop nerfing what i like. Im rambling nonsense

Everyone is playing SoD
The servers are packed and it’s a lot of fun

What is SoD? I know it’s Season of Discovery but haven’t looked into it.

Is that the part of the game where if you die you lose everything and have to start over?

Yeah, I agree I mean SL was the worst expansion ever.

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Definitely the expansion I disliked the most.
BFA was bad, IMO, but at least it had allieds to grind for to have some redeeming quality, lol

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I mean, Blizzard did have a crisis of leadership. And for the longest time Blizzard would do anything but address fundamental flaws in the game because it’d require an investment of time and money. And- this is pure conjecture on my part- Blizzard wasn’t going to offer the kind of pay necessary to attract the kind of talent you need to write a modern video game.

So you get these anachronistic systems that make zero sense today and only remain in place because it was the technology available 20 years ago. World of Warcraft shouldn’t have dead servers, server selection shouldn’t even be a player choice except for a button to push that reads, “I don’t want too many people around me.”

Careful, my raid guild in the '04 era never actually managed to assemble a single lego back in the day. And not for lack of trying, either. We’d made it as far as C’thun and had started on Naxx40 before BC canceled the raid schedule.

I still strongly believe if AGS wasn’t nearly as incompetent as they were, New World could have been something absolutely amazing. They had a dream start with huge numbers and blew it in less than a month with actual game breaking bugs like having hit detection be client side, gold duplicating, the awfully coded chat box with big sausage/nuts and yellow “flashbang”, among other buggy failures.

Those games were all extremely popular 15 years ago back when i was 16 too. Players just dont really want to spend 100 hours to “get to the good part” anymore, and thats completely understandable.

Right, Blizzard had a crisis of leadership. What are you going to do about it? Is it better now with Microsoft? With a new president? What can you control here? And that’s why this thread is not good. If you’re just not having fun, change it up a little, nerf demon hunters, do something mild.

But you’re paying into and rewarding a broken company with a broken culture? What can you do? Stay around and reward them?

Ion himself mused during a recent interview that they were too keen on keeping alive 20 year old game mechanics that are probably not suitable today, and they’re learning. If you can believe that, stay and keep playing.

Histrionics are an important part of the forums. There’s a huge middle ground where you can gripe a little, but still play. But someday, when your emotion gets away from you and you say you want to quit, are you ready to live with your decision?

So stop playing. Dont like it? Dont play. Thats how you get any message across. Stop soy complaining.

Ya forum responding much funner than wow now. Anything corporized was just sold to someone looking to profit.

Imagine those private servers with new stuff and tell me how many people it takes to run it?

Company was sold so rich try to pass thier religions to us.

Next someone going to sell the country and someone is just going to use it for thier own gains…

Once a company is publicly traded or whatever is going on. Watch out for how they are doing things. But i dont know how many people they use to run wow…

I think it’s time you just stop playing WoW. All of what was said in the first post sounds like echo from others. Do you honestly feel WoW has bad leadership? Do you not have fun while playing WoW? While hitting stuff as a Warrior, is all you’re thinking about is how bad the raids that you’ve personally played are badly designed? Notice how all those raved WoW-killers seemingly haven’t done their task?

If you’re echoing, take a step back from wherever you’re hearing that (nonsenese imo) for a while and play WoW without that influence. If you honestly feel what you’ve said, uninstall WoW and don’t look back, and I’d personally appreciate if you told customer service to transfer your remaining subscription to me so I can put it to better use :stuck_out_tongue:

The MMO genre is just re-hashed WoW clones, and aesthetics to a T for female models.

  • WoW is still on-top.
  • RuneScape has a long-standing niche.
  • FFXIV is the best option for those mentioned female aesthetics.
  • GW2 is the best option for F2P/B2P/no sub.
  • And assuming ESO even still exists, that might be ok for people who are used to TES RPGs.

Anything else and in the future is a low-population cash-grab, likely with anime girls as a selling point. WoW can’t do anything to lower its popularity (aside from discontinue), and if anything they’ve ensured their wave for years with 3 xpacs. No MMORPG offers what WoW offers when it comes to the tech, and no other MMORPG aside from Runescape can ride on longstanding history.

The last MMORPG I tried getting into was Zenith in VR, and it legitimately sucked. On-top of not coming close to offering “SAO” and slow updates, the gameplay is just clunky, repetitive, and boring. They tried riding on that initial SAO VR hype wave, got the purchases, and it’s barely even a blip today for anything notable aside from people that haven’t moved on and just want to see more people playing their dead game.

Magic in Zenith I found boring (it’s unimaginative; it’s VR FFS it should be better than pressing a button and having a range circle on the ground like… WoW), but on the less popular VR MMORPG Orbus, I enjoy having to draw runes to cast spells; that’s different, immersive, and kind of cool even though I suck at it :stuck_out_tongue: But I keep coming back to it, practicing, and hope to eventually progress further than the starting area and be able to consistently cast and kill things. That right there is what makes an MMORPG! The unique mechanic, the mechanic only being as-consistent as you can perform it, the difficulty of mastering it, seeing improvement with practice, and the knowledge that you’ll be unstoppable if you can master it. That’s gaming 101. Casting spells in VR by drawing a symbol in the air; that’s easy to imagine and something most of us have pretended to do as kids. Orbus got it right, but a higher-budget MMO released 3 years later didn’t and stuck to WoW-like ground targeting circles and button pressing… in VR. Orbus in VR is what WoW is on computers. They were “the” VR MMORPG, up until Zenith. Zenith chose to arrive on anime aesthetics and WoW K/M mechanics in true WoW-killer fashion, whereas Orbus arrived with unique VR mechanics out-the-gate.

If a new MMORPG is to arrive, it can’t be budget WoW. It can’t only sell female cosmetics for revenue. It can’t be pay-to-win. It needs to look good, and it needs to run on anything (ARM64, even Intel iGPUs and Linux; WoW does that today and ironically runs on more devices than both Runescapes). Only a studio/team with passion, dedication, and deep-pockets can hope to make that today, but in the meantime WoW is still the best at what it does.