I'm gonna say something stupid

Actually, it is bad for subs…

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Actually it’s good for subs. People are far happier to come back for good new content when they’ve had a nice break. It might even make people less opposed to the cash store stuff because they come back to WoW in a much better mood!

Meanwhile pushing people into repetitive chores under the illusion that maybe this time that world quest will give you that Mythic titanforge, only to once again get a useless sub-LFR quality item, kills player drive and makes them far more likely to quit the game and never come back.

This is only a personal problem…

Yeah, ok, so why are subs down? In the supposedly “good” expansion of dragonflight?

Crests and an upgrade system seem much better tbh.

  1. Benefits professions which outside of alchemy and enchanting has been pretty meh for years

  2. Rather than lucking into an upgrade you can choose which pieces to upgrade (which slot and which unique item that has favourable stats)

  3. You don’t have to drag your guild back to the first tier of the expansion to get that one specific item that beats current gear when your guild just wants to prog on third tier.

The only upside I ever see posted about titan forging was the “feeling” people got from essentially pulling the slot machine handle and winning the jackpot.

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Where is your proof that subs are going down? Blizzard stopped reporting sub counts years ago, and all we have to go on for how many people actively play WoW is unrelated data and speculation.

Read the financials report.

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You mean where it says this?

No, the numbers, but If you retain more of a lower amount of subs I guess that helps a tiny bit.

“The numbers” were caused by the terrible expansions previously, Shadowlands and BFA. Shadowlands might not have had titanforging but it had a whole host of problems all of its own, least of all having the worst story and characters ever, that were so bad it retroactively made earlier good stories bad. Meanwhile, BFA was the expansion that relied most on Titanforging and people hated it.

The fact that Dragonflight has stymied the losses and is holding steady is a good sign.

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It hasn’t though. All of china was lost during dragonflight.

Only some people did. The ones without any self control.

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Oh my god lol you’re actually going to bring china into this even though that was because of conflicting agreements between Blizzard and NetEase resulting in the complete withdrawal of all Blizzard games in China, not “people not wanting to play it”.

Yeah, ok, you aren’t worth talking to.

I figured you had nothing. You can’t refute the numbers are down.

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This is some sort of kink isn’t it?

You don’t actually care about titan forging, you just want us to slap you.

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You think you do, but you don’t.

Never had a chance to like, or dislike titan, and war forging tbh. Happened so rarely that I never really paid attention to it. BBelieve I only had one, or two items forge at all in Legion, and BFA combined. Guessing the only folks that really disliked it were the min maxers who think they must have bis in every single slot. It helped keep open world content in those two expansions relevant for open world players in my opinion. Mop had a form of forging also? Thunder forging maybe? Folks got those panties in a bunch because Blizz decided to throw a bone to open world players :crazy_face: :popcorn:

That was what they were going for.

And, you know, in theory Titanforging was a cool concept. It’s just that Blizzard didn’t consider the minmax section of their playerbase.

It was meant to be kind of a feel-good “bonus” you’d sometimes get, not a requirement.

A similar thing happened in MoP actually with daily quests. With there being a limit of 25, players felt they had to do 25 dailys or they “failed” each day. But with the cap gone, players no longer felt that obligation.

It’s not the exact same thing, but similar concept. Basically, minmaxers will always want the best possible outcome for their character. You could make every single piece of gear have a 0.001% chance to proc as Legendary quality, and there would be players who felt they needed to grind to have every slot orange.

And those were the players that Blizzard did not take into account when creating the “fun” of titanforging.

Now this is a forging i think everyone can get behind.

Last time this was said it made it happen.

I do not miss titan forging. I really do not. It felt like running on a hamster wheel trying to RNG upgrade each piece of my gear that was not already titanforged. It was awful then and it still is now. Just a counterpoint; your opinion is valid and valued! :smiley: