I'm feeling burnt out and kinda dejected when it comes to Wow lately

Relatable. Personally When I get bored I always go after things like achievements and old world mounts. Or maybe try to collect all the pets from a specific expansion/zone. I tried just getting some upgrades with LRF but with the roll system it just “feels” like a lot more of a time sink so I stopped doing that, zereth mortis has some cool mounts. That is if you want to spend some time farming motes which is pretty boring solo but there’s always some groups in the group finder.

It sounds like you need to take a breather from wow for a few days. Why spend time killing world bosses if it makes you feel bad? You’ll get gear as you level in DF.

Also, I think a lot of people are waiting for Tuesday for Evokers.

A lot of the research you can do is within the game in the Dungeon Journal. If people cba to read the dungeon journal that’s provided to them i dont really see why it should be everyone else’s problem at least for LFR and normal difficulty content.

Not trying to be elitest but when you look at it from the perspective of “If everyone else is doing the same thing i am doing will we still be able to kill the boss?” The answer is almost certainly no. A full raid of nobody knowing any mechanics and being 230ilvl is going to just waste each others time.

I understand…

That is why I play WoW the least (less than an hour or so a week) and play ESO and FFXIV the most.

I play ESO because Raiding is an afterthought instead of the entire game…I play FFXIV because I can try Raiding without getting threats about my family being murdered if I don’t have the perfect rotation.

People who Raid in WoW are IMO sociopaths for the most part…but Blizzard encourages that it seems.

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Nah, there are plenty of games where doing a little research is necessary to get up to speed. Plenty.

Auction house. That’s where I get my alts’ starter gear. One token can buy gear for several alts.

Kinda feeling the same.

Made this new rogue, and playing casually I accidentally got him to 60.

I love casual PvP but I feel now I cannot even play because grinding honor against people with 2x and 3x your hp, in addition to 2 legendaries is not fun.

I PvP’d all the way to max, and even hit honor cap, but 15k honor (the cap) is not enough to BOTH buy honor pieces and upgrade them to max. Max level honor gear is paltry compared to conquest gear (PvP tier set) which is bind on account, so all the PvPr’s alts are even geared to the teeth.

I saw a dude in greens the other day, but due to his conquest pieces, he was still at a high iLvL than myself, with more hp. And I’m in full honor blues with a few epic pieces.

Basically, being punished now for not playing Shadowlands prior.

It’s funny, because I WANTED to play WoW, just not to be someone else’s fodder/chew toy.

What’s the point of turning on all the Dragonflight stuff when the Shadowlands stuff is still active as well?

I have basically no conduits on all of my characters, even the ones that have max renown.

Not interested in the story of covenants so didn’t touch em.

Guess I’ll just play Deep Rock Galactic until next week or something.

Next week, when they finally give us new content with the pre-patch event, and hopefully turn the Shadowlands powers off for good.

Bring back the vanilla honor grind, and get rid of esports garbage. Endless fun.

The players setting arbitrary expectations just for faster runs was always a player issue that Blizzard has caved to back in Wrath. Then when Blizzard tried to set the expectations in Cataclysm, there was enough push back from the community that they backed off from it completely.

It’s ridiculous that someone who has never played the game before can be met with so much vitriol from an eighteen year-long veteran of the game for not knowing the intricate details of an encounter they’d never done before, and for the most part the community is just okay with that.

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What I do with a newly leveled alt:

  1. Buy 233 gear for every slot I can get it.
  2. Hit those world bosses every day. I have a large number of characters going through all 4 every day, and get loot every day or two on each character.

You’re just unlucky.

I’ll do dungeons for trinkets after the 50% buff expires.

Professions in DF are a core part of the player power progression.

That’s pretty deterministic. :slight_smile:

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Agreed with everything you’re saying, but the truth is this is a community issue. The WoW community at large needs to not be so toxic. There isn’t much Blizz can do on their end to change community culture. They’ve tried. Gear isn’t necessarily the answer. You give a fresh player full mythic gear it is still a fresh player. People need to more accepting and tolerating of new players entering the game. Otherwise the community actively kills its own game.

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In ESO and FFXIV if you are Toxic you no longer have an account. I have seen Beta players that are content creators get banned in FFXIV in the middle of a Dungeon…a Mouthy Homophobic player gets Publically shamed and Banned in Zone chat in ESO.

The developers can do things…the problem is This is Blizzard we know what type of people are employed here…Toxicity will always reign.

This is my biggest gripe with the game rn

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Just play other games, I am doing God of War, Pokemon (when it drops in a week) and casually doing w/e event stuff happens for the invasion until 28th

I’ve been ptesting beta (well can’t launch battle.net app right now but I had been) and I see this system. but what I’ll say is:

I’ll believe it when I see it

Let’s see what the “gotcha” is once the xpac launches

You stay invested in WoW by finding the gold making method you like. There is no limit to what you can do with gold. You can buy the entire Activision library of games with WoW gold. I know because I done it. Even if you own literally every item in WoW and every game Activision sells, you can take your gold and gamble it away in Diablo Immortal or Hearthstone. Gold is good, Gold is our god!

I mean WoW has a legitimate issue with tutorialization and preparing players for content. I don’t think people would complain about bad players if the game actually taught you how to play, but it flat out doesn’t. You mention Homework, but the game shouldn’t NEED homework. The fact that it does, for ANY level of play, is an indecation that there’s a major issue with teaching and effective tutorialization in the game. It shows that there’s no natural way from a player to move from point A to point B without needing to dive deeply into external resources.

Baseline content, leveling, heroic dungeons, LFR, etc, offers no real resistance, and by proxy, will never naturally teach a player new skills. The difficulty curve in WoW is effectively flat until it starts to ramp at an obcene speed as you hit M+7 and Heroic Raid.

I don’t think the issue is difficulty, the issue is that the game is perfectly content with fracturing the playerbase down the middle with a skill divide. There’s no natural player-skill bell curve, because the game allows you to turn your brain off and never actually engage with external mechanics until Heroic and M+7. I’d actually appreciate the content difficulty lowering, if it means that there’s a cohesive difficulty curve that can catch players as they come, rather than backloading all mechanics until the later half of endgame.

The game shouldn’t be split into competitive and casual players.

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What world bosses are there to kill for loot? Thanks in advance.

Mythics are easy, just need to find good players <3