There are mobs without a threat table.
People still don’t understand how to soak the lines on the second boss.
People don’t kill the add that carries players away third boss or bait the beam.
And the third boss followed by the gauntlet is a disaster in nearly every TW dungeon.
Dude necrotic for a tank is going to be horrible in that place. Half the mobs cant even be cced and you have 10 feet too move around.
People were genuinely to dumb too think about these things when deciding too pick grim rail.
These kinds of decisions should be made by the groups of people that actually do the content these are meant for.
I think grimrail and iron docks are both pretty fun. The problem is with the same old affixes that we’ve had for several expansions. Mythic plus would be much better with just the increased dmg/healing and seasonal affix. Get rid of all the others.
I have KSM and whilst I didn’t vote for Grimrail, I would have had I known anything about a vote
Why?
Because it sounds like a challenge, fun, and it being one of my favourite dungeons
Does it work? Dunno, haven’t had the opportunity to play yet due to being out of town but this is an experimental season
If they were to add “dubious” dungeons to the M+ pool, this would be the season to do it to test it out
At the end of the day, folks want more community and Blizzard interaction, then this is to be expected that folks both can and is allowed to vote for things that people consider as the “wrong” choice
Grin rail is agreed to be one of the worst dungeon designs in the game. People hate it and have continually talked about how horrible it is.
If the vote was only put up for m+ players the results would have been completly different, but for some reason everyone was allowed to vote in it.
I saw the poll but since I don’t do that content, I left the voting to the people who do. I don’t understand how some people love to make others miserable.
Because someone can think or have differing opinions than you? Sorry but that isn’t anti-Democracy, that’s pro-authoritarianism … at best, depending on how far folks are willing to take it
The dungeon is obviously a mistake if you think about it or just a few seconds. Janky boss mechanics aoe dodge spam tight coridors with a boss where the dungeon kills the boss more so then you actually doing the fighting. They litterally just made toldagor but even more cramp then it already was.
Oh and dont forget about affixes in this aswell storming, sanguine, necrotic, bolstering, and quaking cant exactly kite or move for any of these affixes. This is going to be the worst dungeon they have ever added to m+.