I think it should be tiered. I mentioned this before and one of the MVP’S or the blues simply told me that it’s designed this way so people don’t feel pressured to grind.
Personally, I don’t believe that. Players grind for just about everything in this game. I don’t know why Traders Tender would be any different.
That’s why I suggested tiers. Or you get to the initial monthly reward and then it grants you the ability to go for more. Kinda like it is this month.
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And ensure Europe doesn’t get any. 
i wish we could give away tender
Spread it out across a variety of activities, just a little per each so you don’t end up spamming one thing, or feel forced to do too much of anything you enjoy less.
They first need to introduce items worth spending tender on.
The current month looks so bad again, it seems as if they moved a lot of the good stuff to the store and we get some leftovers.
No cap on tenders, but tasks don’t reset until the next month.
Make people venture out into other aspects of the game if they want more tender.
Prices don’t need to be adjusted. At the most, offer a discount on one item when you complete the base track for the month.
This game is like a three headed hydra fighting with it’s own heads, it has no idea what it wants to do.
Maybe they purposely make ugly garbage to post on the TP as well so people won’t feel pressured to want it too badly?
That tin foil FOMO excuse could be applied to literally anything. Literally everything in the game that’s time gated is that way because they don’t want babies to feel pressured? Is that really what people are going with?
Personally, I wouldn’t mind a “Prestige” track for the monthly, just to give people a reason to keep doing the challenges.
A few extra every month for being subbed, and a few extra every month for having the authenticator(yes, SWTOR is what gave me the idea
).
“I know we passivly get tender for playing the game, and rarely have to even think about it. But hear me out. What if it was a horrible and ceaseless grind?”- The WoW community, probably
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i would waste a crap ton of resources and implement a game mode that will exist outside of the wow world but inside the game lobby. you will still play your character but it wouldnt be your character as you would have no wow abilites. you would have a whole set of new abilities, most being extremely boring and redundant. oh and it will be 100% battle royale type forced pvp. this will help raise the metrics and show the investors that i can make new games that people will play.
I’d be happy if we just got SOMETHING when we continue to fill the bar the rest of the month. Sucks when those little “you did it” popups show up because you completed something else in the list, but it doesn’t matter because you already filled the bar. We should get like 10 or 20 tender each time for anything we complete after the bar is filled, otherwise I’d like the little popups to stop because it’s a reminder we get nothing.
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This seems to be the way, I’m not sure but I’d like to see a study/poll of the people who are out of tenders comparing how much they’ve bought to what they actually have used.
For example Bob is out of tenders and complains every month but he’s only used 30% of the mounts and transmogs he bought
I’d rather they add a catchup mechanic for missed tender.
The months i didn’t play of DF because of shadowlands disaster, could be added into the game as achievements to earn.
I get not wanting to be able to have everything but the fomo is a bit ridiculous
I always manage to have around 8500 tenders a month because I’m picky about what I buy and dont like a lot of the mogs. If they wanted to place tenders elsewhere in the game, I wouldn’t mind. But I’d never buy them in the shop.
Would make it that as long as you have items to check off in the log you can earn coins.
I usually manage to cap out the first week of each month and it drives me batty to see those little pop ups that I just knocked something out of the log and get no coin for it.
The whole point of the system is that there are more items (including items we want) than we will have tender to spend acquiring them. That conditions you to check back every month for stuff you missed last time, as well as conditioning you to want to nab tender whenever extra is available.
So long as the items in the post are constantly on rotation rather than being removed from the game, I’m okay with the system.
Just more of how it’s already done. A longer bar with more things you can do each month to fill it. There is a lot more in the game that can be completed each month than what’s listed.