Paladin!
That’s so cruel.
Warlock and DH. Then locks would be back to their former glory.
Unholy DK and Demo Lock. Duh.
Vanilla shaman and demon hunter
The necromancer lives!
Druid and beast master hunter.
Mage and druid. My two favorite classes. Ranged dps plus shapeshifting plus leather armor (not as nice as mail or plate but better than cloth).
Warrior-Warlock.
Live the dream of being a Chaos Warrior.
Spellblade, Mage+Warrior, and it already exist in the game! Spellblade Aluriel, the 4th boss of Nighthold.
Demon Hunter + Death Knight… the Demon Knight. Mobility of Demon Hunter with Tankiness of Death Knight.
Or Death Knight + warlock DeathLock - a death knight more ranged and fear based magic.
Sub rogue and a frost mage
After my sap stun lock blind is complete I could then frost nova ring of frost sheep someone back into the sap train
I have a few.
Warrior + Mage or Shaman = Spellblade
Mage + Demonology Warlock = Arcane Conjurer
Shadow Priest + Hunter = Dark Ranger
These are all ones that I have characters for.
Hunter+warrior (a superior survival hunter), hunter+DH, or hunter+Druid. Alternatively a Blood Death Knight hunter would be metal as heck.
Paladin + Rogue. Just for that moment of surprise when I Bubble Hearth and instead of teleporting me to an inn it teleports me behind my target and drops a Hammer of Justice on their head that only triggers a 4 second cd.
Paladin + DH since hunting demons is something a Paladin should do. After consuming the heart of a demon, maybe I could find a Naaru who hasn’t been reduced to shards of glass that could purify the Fel energy into Light like Xe’ra attempted to do to Illidan. Casting Avenging Wrath could give me an appearance similar to Lothraxion.
Warlock + Druid. Rather than summoning demons you would learn to Shapeshift into whichever demon form best suits your current needs.
Hunter and monk.
Shadow Priest + Survival Hunter. Maintaining a similar playstyle to the Survival Hunter, but all the traps could be like runes that set off portals or black holes or spheres of shadow that root the opponent for a bit, and when you close in you apply your DOTs which are all actually whispers/spoken, casted at mallee range, and then proceed to stab the s*** out of them with a dagger or something. I suppose it’s similar to rogue, just different flavour.
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That would be pretty good for Demonology Warlocks, if there were demons that were so powerful that they couldn’t be summoned without lengthy ritual, but the Warlock could be their avatar for a short time and use their powers.
I’m a bit surprised nobody mentioned this, but:
Mage + Paladin
To take it another step:
- Consolidate all of the mage specs into 1 all-elemental spec
- Then merge Mage + Paladin
- Which gives us another class with 4 complete specs that’s capable of each aspect of the game; Tanking, Healing, Ranged-DPS, and Melee-DPS
I’ve been wanting this for years. I tried Druid, but don’t like how the different specs flow. Mage is my OG main, but Paladin is what I play mostly anymore because I want to be able to tank and heal (even though I’m not a big fan of melee dps, I prefer ranged).
probably warlock and shadow priest. I want a mesmer class like in guild wars, lot of annoying debuffs but actually doesn’t do much dmg. especially the domination spells. wanna do melee dmg? u get hurt. wanna cast spell? you get hurt. wanna just stand there and wait for debuff to run off? you get hurt. XD
Hunters and Rogues. I want to be an Archer Rogue like I was playing Elder Scrolls games I feel like it could be a fun combo.