If we could just get 1 PvP server

This 100%. “Just don’t play it! You don’t have to have everything in game do you? Hey Noblegarden is there for your PVE needs!”

Support works both ways, and for me the Plunderstorm event really highlighted how PVP players tend to view PVEers. I do think Blizzard should give in and give them PVP servers if they want, the rage posts afterwards would be hilarious to watch.

How was this not your experience? You died in a friendly zone to enemy faction? That can’t happen even on a pvp server unless you intentionally flag. They are meant to protect lower level players

If you flip on war mode in retail for the extra gold and xp, maybe you are a lower level trying to progress faster, you could get smoked right outside the gates of org no problem

Yeah things were crazy back then. We used to lock down Auberdine for hours and shut down the alliance questing areas whenever we could, and they did it right back. World PVP died way before War Mode was even a blip on the radar.

It comes down to what each player is feeling at the time. There can be times where a PVP player would value questing with their PVE preferring friend and times when the PVE player would enjoy PVPing. Both of these situations are handled gracefully for both players, in addition to the times when the PVPer wants to PVP and the PVE player wants to PVE, with war mode. With a server being either PVE or PVP, only one scenario can happen unless both players maintain characters on multiple servers.

It wasn’t clear when WoW started what was going to happen to the state of PVP servers. There are players who rolled alliance on a PVP server in 2004 because they wouldn’t mind the skirmishes at times that by 2008 when the server was 85% horde was unplayable unless they paid to transfer off the server. It’s easy to look back now in 2024 to see that, but there was no way for players to know how imbalanced things would become.

How much world PVP was going on for most servers by BFA? By that point, nearly every PVP server was tremendously skewed toward one faction.

Also, why aren’t people who want to PVP running war mode on all the time? This is the biggest unanswered question in this thread. If you could get a significant portion of a server to keep war mode on, that would functionally make it a PVP server. But that isn’t happening… it makes me wonder how many people on PVP servers didn’t really want to be there by the end but due to social ties or not wanting to lose progress/pay to transfer just stuck with it.

Which again I would ask why this happened. If all the players on the server wanted to keep PVP alive, they would have enabled war mode and never turned it off. But clearly that didn’t happen.

If the PVP interest hadn’t died down to the point where players were over it, it seems more likely you’re just using war mode as a scape goat. Everyone agrees sharding has its issues, and many of the problems outlined in this thread are due to that. But it seems to me like that is more of the problem compared to war mode.

You keep repeating this but never explain why. Why is war mode specifically (not sharding) not fun in ways PVP servers are? For many of us it seems, it feels like the only difference between the two is the decision to engage in PVP is temporary rather than permanent.

I’ve answered this many times for many others who have asked, if you want to scroll up and see the answers you can. But I can’t keep answering this for every single person who doesn’t like pvp servers.

Have you had a great time in war mode? Ok! They there. It’s not a problem.

But I tried playing in war mode all through DF and was so fed up I had to say something.

And I know for 100% certainty I’m not the only one

Not to mention the inconvenience of constantly having to go back and fourth to capital cities just to get in the correct mode. But that’s a different subject of war mode on its own. Not the actual mechanics

Those are the mechanics. Being able to toggle in and out is the only mechanical difference from a PvP server.

Just copy-paste your answer if you are getting asked that many times? And have one, I read through this thread quite a while before i chimed in and I never saw a response, divorced from any method of phasing or sharding, that explained how it is worse, except the part where there were high-level pieces of gear for the lower-population side which didn’t come from you. And that imbalance has been addressed since.

Then you must have not read enough of it.

But I will say this. This thread at the very least has taught me two things about the WoW community:

They will not see a side other than their own, no matter what. It’s impossible.

Not only do they want the game be a certain way for them, they also want to prevent others from playing the way they want to.

And if those two things done happen, it’s just arguing about silly nonsense.

This thread has 1,300 posts at this point. It’s completely unrealistic for me to find that needle in this haystack. Your refusal to copy it again for those who ask for it this deep doesn’t instill confidence that I’ll actually find such an answer. It’s clear current server sharding hampers the PVP experience, you’ll get no argument from me here. But I do not recall seeing any experience for what makes war mode functionally different from a PVP server besides the ability for players to choose when to participate. Which gets back to the comments others have made about you merely wanting victims who can’t escape.

What were you fed up by?

I’ve said at least half a dozen times now that I’d like to see you get your PVP server.

I just don’t like the repeated misrepresentations of the history of PVP servers in WOW you keep wanting to put forward. PVP servers affected PVE players in the past. It’s likely they would affect some number of PVE players again. You would be far better served addressing this fact rather than continuing to just pat those with concerns on the head and tell them not to worry their little heads about it.

It seems you’re one of the few that’s accepting of a PvP server even though you wouldn’t play on it.

I haven’t said that pvp servers will have no impact on pve players.

I did address above the concern over some players choosing to leave a normal server for a pvp server which may impact guilds or friendships.

I’m not denying that. What I am saying is I think that players should be able to choose how they want to play the game.

If war mode is your thing, go for it. If you want a more immersive and dangerous world, a pvp server would might suit you.

But what I am frustrated with is the fact that players who don’t like the idea of a pvp server, and would choose not to play there, will strike down any mention to make themselves more comfortable.

And maybe I’m wrong about this whole thing and will be the only single person to play a modern wow pvp server. Who knows.

But I believe that it’s wrong to not want something for someone, just because you don’t like the “idea”

Now if I was campaigning to turn every single server in to a pvp server, then I could see the fuss. But this one is a pretty reasonable ask for those who “choose” it.

I’m not pointing out you specifically, I’m talking about those that have the attitude of “the idea of this makes me uncomfortable so I don’t want it for you”

What if players who hate war mode feel trapped in to only enjoying retail on it? I want them to feel like they can enjoy modern wow the way they want to.

I strongly believe we would get additional players from classic wow to try modern with this type of server

I would agree to a pvp server with one condition…they also make a pve only server where you cannot be flagged in pve. you auto shift to WM if your flag shifts.

And thus, people pointing out that problem, which has historically existed during the time where there were PvP servers.

People, myself included, pointed out the flaws in your idea. That doesn’t rise to ‘striking down any mention’, that is firmly a power that only Blizzard has, and it doesn’t have to do with wanting you specifically not to have it, it has to do with the issues that it creates for others.

thx I enjoyed your pipe dream

I took a break from this thread and went back and read this message again.

I can see what you are saying here.

You are correct, pvp servers cater to a specific type of players. It is not suitable for a majority of the player base.

Maybe I misrepresented it in some ways. Its not for casual players.

And I do also admit this could have an impact on more than just the players that join it.

However, I do still think its fair to allow this play style. Im not sure how to communicate this to those who cannot see anything else other than what they want and what they want to hear.

Maybe this will have a trickle effect, but war mode in itself has also had a negative impact too.

So how do you think both of these systems can live in harmony?

I want to enjoy modern wow, but I dont see myself returning unless I can bypass war mode in some way.

I have no interest in PvP servers (never have). And I think an old school PvP server would flop, being more or less a single faction server within 6 months.

I would not care if Blizzard tried it but I will say one thing, the lack of “PvP happened on a PvP server” threads has been really nice. I would hate to see it return.

Im kind of curious, are you that worried about your friends want to play on a pvp server? No one has said they would take away WM so if its just as good for you and your friends why stop others from trying to have fun?

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i prefered the pvp servers myself over warmode, hope we get one, in the mean time I am going to give Cata a try on a pvp server.

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I’m getting so sick and tired of my argument being misrepresented like this. My problem is not ‘my friends want to have fun and I want to be the fun police’, my problem is ‘I don’t want there to be a situation where a player has to choose between their preferred ruleset and playing with friends.’

With a PvP server, if I wanted to play my preferred ruleset and play with my friends, either I or they would need to maintain two entire sets of characters, one for the PvE server and one for the PvP server. With War Mode, it’s as easy as clicking a button and bam, they or I are in their preferred ruleset, no need for server transfers or character changes.

What I’ve been hammering the idea’s supporters on is a simple question; what does a PvP server give you that leaving War Mode on doesn’t? That is the question that remains unanswered and is the crux of why there are no longer PvP servers.

A pvp server is a place where all or most pvp players can go, just like a rp server. WM can’t be that.

It would be a central hub for pvp players. sure “you and your friends” would have to make a choice with how to have fun, but pvp players have to make that choice too. which servers have the best open world pvp, or where can i find good pvp guilds? all this is easier with a pvp server.

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I’m with OP on this one.

War mode is kinda lame. I’d prefer a pvp server as well

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That’s just life. Exists in all formats. Adapt.

This is also a huge HYPOTHETICAL where there would be 1 PvP server.
You probably wouldn’t be playing your PvE mains there at all anyway.